So...is Southron Edition still a thing?
So...is Southron Edition still a thing?
So, wait, is the mod dead?
Radspakr, still require beta-testers or such?
As long as at least 75% of those bugs and errors I found are fixed - take your time.
Кстати говоря - а юниты будут только из 5-ой части или есть шанс что увидем что-то годное и из 6 и 7-ой (хотя сами игры говно, там есть пару интересных идей)
:D сори, просто как-то уже привык что моды появляются и исчезают куда-то.
Fair enough, but can you see yourself to using their ideas for the mod?
A question - what do you think about Games Workshops Hobbit tabletop?
Made a big bug search and noted all the bugs
If you need any screenshots about then - type (Screenshot) where you need and I'll try to do it tomorrow
No, it appears that endien is correct in this regard.
Было бы неплохо, если бы разработчик хотя бы там раз в три месяца писал что он хоть не сдох там нигде и продолжает работать над модом...
Ok then, I'll continue to update the folder.
Fiefdoms still have Gondors upgrade stuff in camp maps.
Fair enough. Should I continue my quest for bugs and errors, or am I talking out of my arse and must stop before it's too late?
- Pinnath Gelin Warriors Shieldwall crashes the game
- Riding Lances short-cut is D, Demolish is D as well and there are 5 upgrades in the Belfas Armory, so you can't manually demolish buildings, before you purchase the upgrade (even if you don't need it
- Horse Shields have Missing Object thingy (that's a common issue)
Hm...oh, just in case - I'm gonna keep the screenshots folder up until the new version comes out and update it as soon as I find new bugs and mistakes, so feel free to come visit it...or ignore it completely, as you wish, I just got a little bit tired with linking the stuff to the same damn folder over and over.
Bugs and mistakes (part 2. Now with screenshots):
Ok, so...after a little of more testing I must correct myself
- Fiefdoms have Gondors stuff on 75% of camp maps
- Free People AI works, but still not on all maps AND not on all A-E maps either
now, to the new ones!
- Arwen Undomiel is missing a model
Dropbox.com
- Halbardiers are a Rank 3 Erebor Unit, not 2
Dropbox.com
- Erebor Tower (the expansion one, not in the base) is a Missing Object
Dropbox.com
- Sometimes Fiefdoms main building blacks out and becomes unavailable for some period of time
Dropbox.com
- Rivendell Castle Wall has a small graphical error that makes one of the expansions invisible
Dropbox.com
And a few suggestions:
- Can you make horse archers to shoot while they move? While I know that will be annoying, but without this they are literally useless compared to a normal cavalry, that only needs to charge to destroy 75% of every unit in the game
- Can you make some bonuses for markets and other buildings that are completely useless once they you research all of the upgrades? IDK, why make them a building, if it's only purpose after it is to eat space?
It's OK, soon I'll post more bugs and mistakes)))
Here:
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Oh and also this, though I'm not sure whether it is a bug or just retarded pathfinding from vanilla
Dropbox.com
Dropbox.com
Ok, so, bugs and mistakes (part 1):
- Fiefdoms are broken - the specialisation menu in from Gondor, as well as Upgrades.
- Free Peoples AI simply doesn't work
- AI uses buildings in shouldn't have, like siege thingies in bases, bot expansions. Dundland AI is the biggest sinner in this regard - with a panoply of isengard orc pits, mordor smelters and what I think is a farm that spawns troops.
- Lothlorien Wardens are a Level 2 unit and it isn't written in their description. Only that they are Peltast unit
- Visions of Galadriel passive power doesn't work on all maps
- You can't demolish a Sentry Fleet
Hello, is there a place where I can give my impressions and a list of bugs that I found?
Antigonius
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