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Never mind my bio for now. I'll just give you an overview of my skills. (1) I have experience with C++ and Java, and have a good amount of practice with inheritance, polymorphism, and encapsulation with both languages. (2) Also, I can create 3D models. The software I like to use for 3D modeling are Blender, 3DS Max, and Maya. To see my skill in 3D modeling, check out my homepage. (3) I have in the past created a 2 game demos with blender, which I plan on posting on my homepage soon, within the next few days so you guys can see them ;). Please be forgiving of the graphics as I was focusing more on getting the controls and the gameplay down. Also, I am currently working on an original iPhone space shooter game. It is planned for release this summer on the apple store. There will of course be a lite version as well as a paid version of the game.

Comment History
Andre87
Andre87 - - 1 comments @ Might & Magic Warlords

Man, what you guys need is not a larger team, but a smaller work load. Just chunk the project into smaller pieces that you guys can currently handle. And then release small iterations of the game. You'll keep your team and your followers motivated this way. Not to mention, by having something to show off every now and then, it will be much, much more likely that more people will join your team.

I am saying this because I love the Might and Magic games, and really would love to see this project succeed.

Good karma+4 votes