This is probably the best picture here.
This is probably the best picture here.
There's actually a game called Second Sight that came out back in 2005 for the PC & PS2 in which the player had "psychic abilities", one of which included the ability to "domestically AP" (excuse my lack of better terminology). Store.steampowered.com
I think there's another game called Psychonauts which may have also explored psychic abilities and this particular concept. Store.steampowered.com
Though I guess nothing really comes to mind as far as a specific focus on OOBE/AP, and I wouldn't be surprised if you already heard of these...
How does this work?
Is this for mere looks or are you coding it to where gravity will actually shift it's pull based on where I stand? (Kinda like that multiplayer level in SiN?)
Down actually becomes up? Walk on what once was a ceiling, wall, etc?
Gee this Escher stuff is so confusing I can't even figure out how to form a coherent question based upon it...interesting transformation from paper to computer the less! Art can truly transcend any boundaries with the right artist!
This is a retail mod that sold way back when....you could probably find and buy it online.
Nice trailer. Kick *** music choice too. Anyone know the artist and song title?
I actually liked this little map. My only complaint was that the part of the level right before the fassn has a few small areas that you could easily get stuck in. I like to explore in games but I find it annoying when level designers inadvertently punish the gamer for their curiosity.
Other than that and the fact that it was short (didn't expect much for an add on so no worries) the level design and overall feel of it was more than decent enough to grab my attention. I'm surprised that the most you've gotten out of a review was about the hummer model. I'll be sure to check out your other work!
Not to get lost into a tangent about what makes a good game or mod but I'm feeling bored and pretentious anyway...I'd say game play is key because it's what pulls in the player. However in some cases this "pull in" affect can be further provoked with graphics. Can it not? If visuals are overlooked as a potential gameplay mechanic then at best it will simply give the player's eyes some candy to suck on. Ofcourse it goes without saying (many have & do) that a gracefully balanced combination of both does wonders!
We can't forget about story-line. This mod looks quite intriguing. But it's really too bad bout the lack of story and such...that's the one thing that turned me off about R&D. It felt like I was going nowhere, aimlessly solving great puzzles to no end. Oh well, each to his/her own I guess?
I'm tempted to buy UT3 just to play this mod.
Oh wow I remember Vortex!
My bro got me into that one. It was actually quite a fun mod.
RPG's are really the only games that give a reason to digitally kill things.
I will definitely check this one out!
This is a pretty fun mod but it would be great if some people would set up some servers to play multiplayer. =D
Mapping since DukeNukem3D eh?
Speaking of, I wouldn't mind using the space bar to create Vertices in brushes again.
Imagine that coupled with Hammer's Vertex Manipulator...
Someone beat me to getting beat to it...
Here's a map you guys can play until, or rather if this mod ever get's finished.
Google Translated:
"Thank you very much, always liked the Swedish environments and have always thought it was a pity that no game has had some, so I make my own instead. : P"
I was beginning to wonder what happened to games like these.
I hope that you're still working on this?
I had a lot of fun playing this mod back in the day.
A follow up, be it prequel or sequel, would be very interesting on source.
I'm glad that I can finally try this mod now that I have ep1, I have been waiting ever since HL2 came out.
Are these episodes to this particular mod that you speak of?
I guess I just click the download button, once its done...I guess I just...play it?
I can wait.
I still need to upgrade my computer first anyway....
Plenty of other things to do in life.
=)
Poor guy.
Want a banana!?
Hey I guess it'll keep me busy after I beat part one.
Ofcourse that's if it comes out before part2!
We need more puzzle mods!
Don't allow the next generation of gamers to be dumbed down by the onslaught of repetitive FPS games!
Provoke people think! =)
I'm sure all cars taste a bit nasty. 0_o
AltTabber
Aaron joined
This member has provided no bio about themself...