The only files I'm using are the contents of the zipfile "test_darkplaces_settings_4_5.1.zip" and the vanilla contents of id1. id1 has pak0.pak and a music subfolder with some ogg files in it.
I went through and set each of those values to zero, one at a time, verifying after that the value was set to 0. The white textures did not change. I did a file comparison of the two bat files and there are other differences (5 the latter).
cl_decals_fadetime 4 and 10
cl_particles_qualty 1.01 and 1.02
r_glsl_offsetmapping 0 and 1
r_shadow_realtime_world 0 and 1
r_subdivisions_tolerance 4 and 2
setting5 also has +r_shadow_gloss 1
I went through all of those until I found the culprit, r_shadow_realtime_world.
alforno
Mark joined
Been programming video games since high school and had a few published titles in the 90's, in a box and on the shelf. Going to focus on making quality indie games.