Is there an english translation?
Is there an english translation?
Hey, which animation pack did you use in your youtube video about the mod?
Hey, I get this crash when I field dress a boar
FATAL ERROR
[error]Expression : inherited::line_exist(S,L)
[error]Function : CScriptIniFile::r_string
[error]File : script_ini_file.cpp
[error]Line : 80
[error]Description : Cannot find line boar_weak Spawn_Inventory_Item_Class
stack trace:
0023:5CEF45EA xrCore.dll, xrDebug::fail()
0023:5B7F378C xrGame.dll, CDialogHolder::operator=()
0023:5B5AA79D xrGame.dll, CDialogHolder::operator=()
0023:5B5AA7C2 xrGame.dll, CDialogHolder::operator=()
0023:5D1F49F0 xrLua.dll, lua_getinfo()
0023:5D1F663C xrLua.dll, lua_yield()
0023:5D1F4C70 xrLua.dll, lua_yield()
0023:5D213028 xrLua.dll, luaopen_table()
0023:5D2130B2 xrLua.dll, luaopen_table()
how can I enable the option ''Money from the PDA of the fallen''?
It seems like the T.H.A.P mod makes the weapons and arms not show up on the screen. Is it incompatible with this version of BaS?
Do you consider translating them?
I already did that. The majority of the mod is in english. But there is a lot of stuff which is untranslated. But,I understand if you don't want to translate everything.
One thing this version REALLY needs is an translation. A full one.
Fake HDR right? Well I changed it and it doesn't make a difference.I just increased the brightness. I should have done that in the first place :D
Ok thanks a lot! But I still don't know why it's kinda dark during day time
I'm playing Holodilnik's version of AREA and for some reason I can't open stashes? Anyone else with this problem?
Why can't I open stashes? Does anybody else have this problem?
Oh and why is it so dark during day time? I have sun shadows and everything turned on.
And yeah,like other people say,a full translation would be extremely useful.
Thanks for the asnwer!Also,sorry for the late response
I checked the crash log and I got this:
FATAL ERROR
[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : c:\users\alexa\downloads\drxcotz1.0\s.t.a.l.k.e.r. - call of the zone\gamedata\sounds\music\level\_shared\music_01.ogg
stack trace:
0023:012D46A3 xrCore.dll, xrDebug::fail()
0023:0094DE77 xrSound.dll, CSound_manager_interface::_create()
0023:77CD12EC ntdll.dll, ZwQueryVirtualMemory()
0023:764C19DF KERNELBASE.dll, VirtualQuery()
0023:72D0BAC4 atcuf32.dll, AtcQueryRegion()
0023:72D04B75 atcuf32.dll, AtcQueryRegion()
0023:72D04ECC atcuf32.dll, AtcQueryRegion()
0023:012D57A2 xrCore.dll, xrMemory::mem_alloc()
0023:012BD4C7 xrCore.dll, CLocatorAPI::file_from_archive()
0023:77CA5595 ntdll.dll, RtlAllocateHeap()
0023:72CE478D atcuf32.dll
0023:72CE485A atcuf32.dll
0023:72CE59CA atcuf32.dll
0023:72D0C994 atcuf32.dll, AtcQueryRegion()
0023:72CE4CDE atcuf32.dll
Yeah...I made a mistake.It doesn't work.It crashes the game
How can I turn down the grass density a little bit? There's no option for that
Oh ok,that's great! I like the AmbientMusicPack more,it contains ambient tracks from older builds of Stalker and they are masterpieces
Hey dude! Good job on the modpack,downloading right now.Is there a possibility that you could add the AmbientMusicPack 2.5 addon in this modpack? Or is it already in it? It contains amazing ambient tracks
Uhm so,I searched pretty much everywhere for a grenade sound and I can't find anything.Maybe I'm just too blind or dumb
So I have this quest to do for Hermann.I have to recover a PDA stolen by bandits which has valuable information on it. When I try to open the stash with the PDA in it I get this crash
FATAL ERROR
[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : c:\users\alexa\downloads\drxcotz1.0\s.t.a.l.k.e.r. - call of the zone\gamedata\sounds\weapons\explo\thermite_explosion.ogg
stack trace:
0023:012A46A3 xrCore.dll, xrDebug::fail()
0023:009613F2 xrSound.dll, CSound_source::CSound_source()
0023:772C2D7C ntdll.dll, ZwUnmapViewOfSectionEx()
0023:0128D5AC xrCore.dll, CLocatorAPI::file_from_archive()
0023:0128E482 xrCore.dll, CLocatorAPI::get_path()
0023:0128E528 xrCore.dll, CLocatorAPI::update_path()
0023:00954FA2 xrSound.dll, CSound_manager_interface::_destroy()
Most likely,the mods I use cause the problem
an update released for the Ambient Music pack addon. This modpack has the previous version. Just wanted to let you know :). Downloading this modpack right now
And btw,is TRX Sounds Revamp compatible with this modpack?
Oh ok.Thanks!
Uhm it seems like I can't start the LttZ storyline.After speaking to Sid about Strelok, I don't get the quest
It wasn't anything major. I forgot I had to start a new game in order to enable the a-life in the options.After I started a new game,the option was there
Hey Leon! Good job on your compilation! I have a small problem though. There seems to be no option to enable full a-life.
Edit:Nvm,all good now
So I get this crash when I try to load a save.I even get the same log when I start a new game
"c:\users\alexa\downloads\s.t.a.l.k.e.r. - road to the north v13-8\s.t.a.l.k.e.r. - road to the north\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 261742 K
Loading objects...
Loading models...
CResourceManager::DeferredUpload -> START, size = 963
TextureLoading -> thread 1 started!
TextureLoading -> thread 2 started!
TextureLoading -> thread 3 started!
TextureLoading -> thread 4 started!
stack trace:
Great addon! Could this be ported over to Road To The North? I don't have any idea how to port and I feel like this addon is a must have for my RttN playthrough
This addon has a little problem.Pretty much everyone now has crafting recipes and you can sell for quite a lot of money,so making money is quite a breeze now.Can you please tell me how to delete this or change the chances of them dropping?
Edit: Nvm I found out how
-_AlexV_-
joined
proud being a big S.T.A.L.K.E.R. fan. favorite mods:Oblivion Lost Remake, Vector Of Alienation, Call Of The Zone I hope S.T.A.L.K.E.R. 2 will make us proud.