• Register

Curious Anomawy exploomer and heavy doomer mooder

Comment History  (0 - 30 of 204)
Fluffx
Fluffx - - 204 comments @ Underground locations

This looks really hot not gonna lie.

Good karma+8 votes
Fluffx
Fluffx - - 204 comments @ Anomaly Lootboxes

That crash looks familiar....

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Anomaly Lootboxes

Got a crash saying this as soon as i opened a stash in Cordon:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...)/anomaly-1.5.1.2\gamedata\scripts\arti_lootboxes.script:472: attempt to concatenate local 'box_type' (a nil value)

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Radiophobia 3 Features

Very nice, I'm seriously looking forward to this!

Good karma+5 votes
Fluffx
Fluffx - - 204 comments @ Path to the bloodsucker village

Yup forgot to add the description of which mod I used

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R. [Demosfen]

Ok, can I get the actor.ltx so I can modify it?

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R. [Demosfen]

Another thing, would there be a way to increase running speed from artifacts or armor?

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R. [Demosfen]

Is there a way to change the fov to higher than 60?

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Chernobyl's Cloak

Thanks

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Chernobyl's Cloak

is there a way to turn on the health bar for the alpha version?

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R - Demosfen: Update to version 1.04

I'll gladly try this!

Edit: Is the english translation underway?

Good karma+5 votes
Fluffx
Fluffx - - 204 comments @ SPV3 for Halo CE

Already have that deactivated, still locks to 120hz

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ SPV3 for Halo CE

Hey, i like to know if there's a way to make the game run with 165hz. Right now it can run at max 120hz with the ingame settings.

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ SPV3 for Halo CE

With the ingame settings it can only go from 120hz while my monitor supports 165hz

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ SPV3 for Halo CE

Is there a way to change the refresh rate to higher than 120hz?

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

About the gun mod, the K98's reload animation is bugged, see for yourself

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ The Armed Zone

So i decided to sneak peak the texture ui picture for guns and found this strange green UZI.
Can you actually get that in the game?

Imgur.com

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ The Armed Zone

Is there any stashes you can find with TAZ guns that isn't in a bad condition?

Otherwise i really like this mod, it made me actually do an attempt to finish the game with misery. So far i've only made it to Jupiter and i probably still haven't seen 50% of the guns yet.

Something that i want to be better is to increase the hip fire zoom of some guns with the permanent scopes, like the as val (custom) and G3A3ZF (custom).

Good karma+3 votes
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Got this error with Fallout enabled:

[00:53:50.338]
[00:53:50.338]
[00:53:50.338] SCRIPT RUNTIME ERROR
[00:53:50.338]
[00:53:50.338] Lua Stack
[00:53:50.338] 0 : [C ] __index
[00:53:50.338] Lua state dump locals:
[00:53:50.338] string (*temporary) : ...repo\r7-19-02-24\gamedata\scripts\fallout_manager.script:84: attempt to index field 'surge_levels' (a nil value)
[00:53:50.338] End of Lua state dump.
[00:53:50.338]
[00:53:50.338] 1 : [Lua] ...repo\r7-19-02-24\gamedata\scripts\fallout_manager.script(84) : start
[00:53:50.338] Lua state dump locals:
[00:53:50.338] userdata self : 'FalloutManager' -> (not implemented)
[00:53:50.338] nil manual : nil
[00:53:50.338] nil (*temporary) : nil
[00:53:50.338] string (*temporary) : k00_marsh
[00:53:50.338] number (*temporary) : 0.000000
[00:53:50.338] string (*temporary) : k00_marsh
[00:53:50.338] string (*temporary) : opt_enable_fallout
[00:53:50.338] number (*temporary) : 2.000000
[00:53:50.338] number (*temporary) : 1.000000
[00:53:50.338] nil (*temporary) : nil
[00:53:50.338] string (*temporary) : attempt to index field 'surge_levels' (a nil value)
[00:53:50.338] End of Lua state dump.
[00:53:50.338]
[00:53:50.338] 2 : [Lua] ...repo\r7-19-02-24\gamedata\scripts\fallout_manager.script(235) : update
[00:53:50.338] Lua state dump locals:
[00:53:50.338] userdata self : 'FalloutManager' -> (not implemented)
[00:53:50.338] userdata g_time : 'CTime' -> (not implemented)
[00:53:50.338] boolean gameFactor : true
[00:53:50.338] number radiationPower : 0.000426
[00:53:50.338] number hitPower : 0.001065
[00:53:50.338] End of Lua state dump.
[00:53:50.338]
[00:53:50.338] 3 : [Lua] ...c repo\r7-19-02-24\gamedata\scripts\surge_manager.script(49) : functor_a
[00:53:50.338] Lua state dump locals:
[00:53:50.338] number tg : 2022470.000000
[00:53:50.338] End of Lua state dump.
[00:53:50.338]
[00:53:50.338] 4 : [Lua] ...oads\coc\coc repo\r7-19-02-24\gamedata\scripts\_g.script(301)
[00:53:50.338] Lua state dump locals:
[00:53:50.338] End of Lua state dump.
[00:53:50.338]
[00:53:50.338] ___ ___ _______ _ _
[00:53:50.338] | \/ | | | ___| (_) |
[00:53:50.338] | . . | __ _ _ __ __ _ __ _ ___ __| | |_ __ _ _| |
[00:53:50.338] | |\/| |/ _` | '_ \ / _` |/ _` |/ _ \/ _` | _/ _` | | |
[00:53:50.338] | | | | (_| | | | | (_| | (_| | __/ (_| | || (_| | | |
[00:53:50.338] \_| |_/\__,_|_| |_|\__,_|\__, |\___|\__,_\_| \__,_|_|_|
[00:53:50.338] __/ |
[00:53:50.338] |___/
[00:53:50.338]
[00:53:50.338] FATAL ERROR
[00:53:50.338]
[00:53:50.338] [error] Expression : !m_error_code
[00:53:50.338] [error] Function : raii_guard::~raii_guard
[00:53:50.338] [error] File : g:\oxr_coc\src\xrscriptengine\script_engine.cpp
[00:53:50.338] [error] Line : 620
[00:53:50.338] [error] Description : ...repo\r7-19-02-24\gamedata\scripts\fallout_manager.script:84: attempt to index field 'surge_levels' (a nil value)

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ STALKERSOUP

Many thanks it worked!

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ STALKERSOUP

In the newest version (1.10018) i get an error when launching with DX11 mode that says "Your video card doesn't meet game requirements Pixel shader 1.1 required". The error log also says "Can't compile shader postprocess".

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Spatial Anomaly

Oh forgot to read the Q&A, i apologize

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Spatial Anomaly

2560x1440

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ Spatial Anomaly

When i use the pda i get from Scavenger my game crashes:

FATAL ERROR

[error]Expression : (bytes_need<=mSize) && vl_Count
[error]Function : _VertexStream::Lock
[error]File : ..\xrRender\R_DStreams.cpp
[error]Line : 65
[error]Description : bytes_need = 2229024, mSize = 1572864, vl_Count = 79608

stack trace:

0023:00BF755A xrCore.dll, xrDebug::fail()
0023:08943A46 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I.imgur.com no sure what's going on here. playing latest R7 build with dx11/very high settings

Good karma+3 votes
Fluffx
Fluffx - - 204 comments @ ZoneExpanded - Road To The North

Wow, just wow. Thank you for this.

Luckily i'm also carrying a fireball so i can try use that

Good karma+2 votes
Fluffx
Fluffx - - 204 comments @ ZoneExpanded - Road To The North

BIG SPOILER ALERT!

In the beyond mission where you have to throw a death lamp in a space bubble in Limansk nothing happens, i tried reloading saves and still no luck, has anyone managed to make it work?

Note: Seeker also died in red forest by a big bear and i don't know if he's still a key character for the mission or not.

Good karma+1 vote
Fluffx
Fluffx - - 204 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

You'll never see it coming buddy

Good karma+1 vote