I'm talking about another artifact found it in Forest.
I'm talking about another artifact found it in Forest.
On the previous subject. I found an artifact in the forest, i think is a compass. Don't pick it up, or save before that, because is gonna teleport you randomly and you can die from falling if you drop it immediately.
Never mind. Seems that the crashes and the bug where you can not move anymore are connected. If you find you in that anomaly/bug, don't try to escape it and save after that. Instead load immediately the previous saved file.
I encounter a nasty crash in the country side, right on the place where you are struck by the emission, when i attempt to load my save game.
Expression : fatal error
Function : CScriptEngine::lua_error
File : script_engine.cpp
Line : 75
Description : <no expression>
Arguments : LUA error: .... - lost alpha\gamedata\scripts\xr_conditions.script:510: attempt to index local 'actor' (a nil value)
Also, there is an anomaly (or a bug) right there. If you enter a certain place you can not move anymore.
And is another cry for help right before the tunnel. It's someone know who is it and where i can find the stalker who ask for help?
Go to facebook on Dezowave account and read the commentary from there. Also, you will gonna find another 1.4001 patch to download M.facebook.com
Yes, but for solid D/L someone need to play it and report all the errors. So, i think it's good that we download and play this before. It's trhe way it is from the beginning of time :)
For Lost Alpha Developer's cut, I made a torrent for both files, 1.4000 and 1.4001. Seem's to work. Drive.google.com
For Lost Alpha Developer's cut, I made a torrent for both files, 1.4000 and 1.4001. Seem's to work. Drive.google.com
For Lost Alpha Developer's cut, I made a torrent for both files, 1.4000 and 1.4001. Seem's to work. Drive.google.com
Thank you, Dezowave! 3 hours left if no nuclear disaster happens meanwhile. Oh, the agony to watch the download bar for so long!
Thanks, Dezowave! I being waiting for DC!
I am very happy for this prize. I love the Stalker community. Great work Team Epic. Thanks for all! I voted for this mod because i think CoC deserves this award. And now we know that!
Yeeeees, Stalker!
Thanks, werejew! Thanks for the hard work you do! Thumbs up for that!
Yes, dynamic faction relations is a good idea to go with an addon, maybe.
I'm not assuming that Mercs can only be westerners. I want to believe that clear sky is a western faction. I think that Mercs are soldiers of fortune that come from all over the world
Yes, i noticed, also, that and i'm trying to see why.
I think cocdater doesnt work anymore. Try to upgrade from there and it give me an error that cant download 1.3.05
maybe it's gonna work if you delete ui_mm_faction_select script from your gamedata folder. The problem is probably with ao3 addon.
It mean nothing. I change game relations once againe and you can see how in the description.
I presume it is. You can try and tell me if it works. I will try tomorrow to see if it's compatible. It changes some little values in two files, that are the same with Warfare.
I'm gonna change the relations between factions to be more enemies for every one. And i'm gonna make CS and ecolog neutral to each other because of one job in the marshes where you have to guide an ecolog. They gonna be three types of factions: harder, with more enemies, hard, with some friends and normal, with same amount of enemies and neutral to you.
i think the easy way, for now, is to go to game_relations file, in configs/creatures folder, and change the values in the big table under the communities_relations for csky and ecolog from -5000 to 0. Be sure to change that everywhere. After that, you can come back to first values, if you want.
Sorry for the mistake. It is Alundaio and Trojanuch, i believe.
"Clear Sky is the most secretive faction within the Zone. The faction was disbanded after losing the majority of their manpower during the events in S.T.A.L.K.E.R.: Clear Sky. The Clear Sky faction was originally composed of former researchers of the C-Consciousness who broke away from them in order to conduct their own research on how to either destroy or contain the zone." Stalker.wikia.com
I prefer to think they want to destroy the zone after they study enough. And I prefer to see them a western faction, maybe a militarized scientist branch of NASA :) Keep in mind that is just how I see the zone.
And they pay. They pay Scar before, for the first missions in the base of Clear Sky.
And they don't want to fight against freedom, freedom want to fight against them!
It's, probably, because of items.ltx file. Take the original file from STCoP and replace the one from gamedata/configs/misc. After that open both of them, compare it and modify the values from the original, just the numbers that are different, with the ones from this addon (or you can tweak it for yourself).
thanks for appreciation!
I think is Trojanuch for misery.I'm trying now to see if the values from misery are better in the ai aim matters. What was good in misery was the hard use of grenades by npcs.
i think it's gonne work if you try. Now, i continue to bring new fetures to this addon working on coc with ao3
akabond
joined
Hardcore fan of the ukrainian game series (don't forget that!) Stalker: Shadow of Chernobyl, Clear Sky, Call of Pripyat. And I have some ideas for a mod or two to those games. I want to create something but i am yet in the learning process.