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Comment History
airshark111
airshark111 - - 9 comments @ Fierce War MW v.17_TESTING........

it seems that the project is down... i came to say my final good bye Alex =)

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ Modern Times - WIC 1950-2020 v4.0 (T&P)

not working with the extended version i ended up with this ERROR...

BHG RTS run time FATAL
Numbers of tribes in rules.xml does not equal NUM_TRIBES

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ Modern Times - WIC 1950-2020 [REPACK] v3.0 (T&P)

thats why cold war diden't turned Hot

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ Fierce war mod ver54

the Ai seems different ? (rushing too much or cheating in resources ) all productions and units are producing incredibly fast i started from the first age and reached the last one in 40 minutes !! i hope that fierce war MW will see the light of the day again...

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ Fierce War MW v.17_TESTING........

when you will release the stable version ? or are you facing the wall with these annoying bugs =)

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ Empire Earth 2 Realistic mod

this reminds me of RON with feirece mod Good job keep the work up =)

Good karma+2 votes
airshark111
airshark111 - - 9 comments @ FW_MW v 16__Patch 3.0

building MG nest forced the game to CTD, i thought its been fixed in the patch v2.0 ??!

Good karma+1 vote
airshark111
airshark111 - - 9 comments @ FW_MW v 16__Patch 3.0

so we don't need to apply Patch v1 we can use only this with the main v16 right ?

Good karma+2 votes
airshark111
airshark111 - - 9 comments @ F35_FIXED ISSUE MW v 15 PATCH

castles are invisible for me

edit: and loading a save game caused a CTD even saving after using the mod

Good karma+1 vote