Haha, that's because I suck at aiming and need the enemies to be huge in order to hit anything. I will fix it soon. Thanks!
Haha, that's because I suck at aiming and need the enemies to be huge in order to hit anything. I will fix it soon. Thanks!
In Unity PRO, go to Assets-Create-RenderTexture and Create a new camera. Position the camera at the same exact position as the fps camera, but change the fov down to like 10. After that, change the target texture of the camera to the Render Texture you created. Now, place the Render Texture on a blank plane and it will create a new material. That should be it. Keep in mind that you need Unity Pro and not Indie. If this doesn't work, you can check a tutorial on Youtube. Thanks!
It's not. Remember that the models and textures will be completely changed. Thanks for commenting though.
aidengaming123
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