• Register

This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS HL2_Mapping (view original)
HL2_Mapping
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Afinda Author
Afinda - - 17 comments

I think i recently just saw a mod that rewrote shaders to achieve a similar effect to what the floor tiles look like in this image.

However all i did was take the original HL2 Tilefloor texture, generate a normal and height map for it using the awesome free tool SSBump_Generator(http://ssbump-generator.yolasite.com/) and put together a *.vmt file similar to already existing HL2 ones (wood ones have the same effect for example).

Giving it overall some more depht and feel when using env_cubemap. Achieved with HL2, not EP1 or Ep2.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Just fooling around in HL2