They look good, though they are a bit large in comparison to the nearby trees, same with the other picture with the stones.
I have got to say, it is attention to detail like this that really sets the mod apart from the rest.
Fantastic work!
They look good, though they are a bit large in comparison to the nearby trees, same with the other picture with the stones.
I have got to say, it is attention to detail like this that really sets the mod apart from the rest.
Fantastic work!
Is this in the current version or is it coming up?
A 5MB .exe
I assume it is a fake, I certainly am not going to risk it.
(buried)
Are you high Ivanhoe95? 2.1 is a vast improvement over previous versions from new scenes, textures, models to music, quests and other tweaks.
If you like a previous version more, then go play that instead.
Do you mean the overland map by any chance?
Base game Mount & Blade Warband.
Though some of the DLC have great features that would work well in the mod, Viking Conquest has hunting, mining, boats etc and Caribbean! has a great implementation of ships and even better it has a character trait system.
It is all probably too hard to implement though.
He was talking about 2.1, which is not out yet.
I am sure you now regret calling him an idiot, it casts you in quite a bad light. Treat people how you wish to be treated yourself, it costs nothing to be polite.
"...guides Lady Sybell [Glover] had given them, trackers and hunters sworn to Deepwood with clan names like Forrester and Woods, Branch and Bole." (A Dance With Dragons, Chapter 42)
I have to say I agree, I kinda love the region now ever since playing Teltales GoT.
Just seems with such an epic scope you seem to be spreading your attention to thinly is all. Out of interest, what are you currently focusing on?
This mod has a lot going for it in comparison to the other mod. Nights Watch, Riverlands, actual bridges to name a few things. CoK has some seriously questionable design choices, but so far AWOIAF seems to be heading in the right direction.
I think you are spread a tad thin Produno.
The mod has great potential and seems to be coming along well, but a lot of areas need attention and the inclusion of Essos just adds too much work. I think you should cut the map and focus on adding depth to Westeros, locations, lords, quests and so on.
It would set your mod apart from that other one and give you a chance to make a richer and better experience. Also if you reach a final version you have the option to then opening up to Essos and giving that land the love it deserves.
I think you need to make it a bit more ambiguous, the eyes pop out far too much compared to other face details.
Knowing what Tali looks like sort of ruins the mystery and appeal of the character, Biowares decision to reveal it in ME3 was a real mistake.
I do not really have a problem with the text, it is wonderful work and quite inspiring. I will say that you should not rush things, perfection is worth the wait. :)
Is it grammatically correct to start a sentence with a coordinating conjunction? I think the flavour text is very nice, but perhaps needs more work.
The video looks wonderful, great music and visuals is most definitely not something this project lacks.
*Takes a few steps*
`You stumble and fall´
*Turns around*
`You stumble and fall´
*Moves to attack*
`You stumble and fall´
Are Cranogmen supposed to be aggressive to the player character when he has no relation to other lords? Seems odd to be attacked by Stark bannermen when I am not at war with him. Also where is Greywater Watch? I would have thought the Reeds would be important enough to get into the game, the castle would make an interesting scene.
The village attached to Castamere is on the opposite side of a mountain range, any chance on placing a pass or giving it a different closer village? Does the engine support being able to rebuild ruins?
Lastly why the massive detour getting to Kings Landing when approaching from the south? It would be nice to have a bridge for convenience sake.
I am enjoying the new update, very impressive mod indeed.
Great, thanks for that, but nothing in your reply addressed what I said, the colours are horrendous.
Bit presumptuous of you to think I would even want to work for your mod.
Bit early for April fools do you not think?
(buried)
Did someone colour blind make these?
Nice throne, but I thought Weirwood was white?
I assume die is a typo because `die fabrication´ does not make much sense to me, perhaps you meant dye? Though I do lack some context because I have no idea what firepowder is.
I like this text, it adds a nice bit of flavour to the world. The greatest of fantasy worlds are the ones with a seemingly long written history and mysterious never answered questions. It will be interesting to see how much depth Enerals world has.
Do you have a problem with the name Rikuo? It is had to tell as your post does not actually say anything, what would be better? Endrali Encyclopedia? Enderal Pocket Guide? Explorers Guide to Enderal? The choices are limitless. I am okay with Endralean but perhaps it would not have been my first choice.
Very nice work Jarvisimo!
You completely nailed the look of Isengard during the war.
It is a shame Saruman ruined the place, the scenes before the war in the films made the place look quite tranquil.
Your are progressing very fast Jarvisimo. It looks very impressive, great work!
It is a great start Jarvisimo, it may need detail but it is easily identifiable as Minas Morgul even though the daylight spoils the mood.
What design aesthetic are you ultimately aiming for? The movie look, book or just your own style? I did like how the movie had green lighting and slight ambient fog, but I would not be against any other look you come up with. :)
Uhh, I am not a fan of the new face, the quality is not really up to the standard set by the rest of the mod.
Still I can always put a helm on him.
I do not want an argument really, it is a good image regardless of science.
Aedelric
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