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New*I am an admin for the Australian Modding Community, please join up if u are Aussie! used to be a modder, lost interest, moved on to music as my main hobby. i still enjoy using mods and games, however my involvement with the modding community is not as it used to be.

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Rickardus
Rickardus @ Awakening of the Rebellion 2.8

Ah yeah, ive heard that before, just never experienced it. Thanks

Good karma+1 vote
Rickardus
Rickardus @ Awakening of the Rebellion 2.8

The Ai in Galactic Conquest is stuck, Playing as Black sun, the Rebellion does nothing.
When in space and land battles they also don't move, no activity what so ever. How did this happen?

Good karma+1 vote
Rickardus
Rickardus @ Empire At War Remake: Galactic Civil War

I can't seem to access any Custom GC maps for the Mod, the Button "Use these maps" is grayed out.

Good karma+1 vote
Rickardus
Rickardus @ Empire At War Remake: Galactic Civil War

So why does it say "Dont use these maps"... when "use these maps" is greyed out?

Good karma0 votes
Rickardus
Rickardus @ Star Trek: Armada 3

These Cardassian Hybrid Kessok ships, is the AI only allowed to have them or is that a bug that we cant recruit them?

Good karma+1 vote
Rickardus
Rickardus @ Star Trek: Armada 3

Can i make a request, do you guys have an updated Galaxy forge that can be downloaded as a separate file? Thanks in advance.

:) keep being awesome!

Good karma+1 vote
Rickardus
Rickardus @ TFF Module Homeworld Spawn Fix!

I literally just fixed it myself haha, Wondered if i should post, but you guys had it under control :P

Good karma0 votes
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

Dunno if you fixed in 4.0, but when starting a rebellion under a claimant, there's a game breaking bug that occurs when you convince a lord to join your side. After which doing so, there's an unavoidable fight. So basically, you have to fight an ally, before they join you.

Good karma+2 votes
Rickardus
Rickardus @ Star Wars: Interregnum

All good i just removed the line of code that links it to the shield mesh. Haha.

Good karma+1 vote
Rickardus
Rickardus @ Star Wars: Interregnum

Yes i just noticed in the base game the adaptive forcefield is an ability that does in fact have a temporary effect, even still it appears to be more Opaque in the mod. But the fact that it's permanent is a little offputting. Question: Does empire colour effect the shield colour? It could be that i was using an empire colour at the time (in the mod) that made the Shield very Opaque.

Good karma+1 vote
Rickardus
Rickardus @ Star Wars: Interregnum

Ahh, Mainly from a visual perspective on Extreme, the effect should be noticeable when changing from High to Extreme in the base game, it appears unnoticeable in the mod.
I might have been mistaken about the Shield Mesh issue, but it's defintely not from the base game. I worked out when the KOL levels up and assigns the special ability "Adaptive forcefield" it gets a permanent AUra around it, kinda gets in the way, looks like a purple egg moving through space.

Apologies if i'm wrong about this, im using a 4K screen atm, but it could just be in my head XD

Good karma+1 vote
Rickardus
Rickardus @ Star Wars: Interregnum

I think you guys should veer away from utilizing the 4X enhancement mod, which is now out of date with all the DLC, added planets, and conflicting with the added graphical updates as well. "Extreme" settings do not work because the replicated textures added by the 4X mod muddy the current textures, not utilizing them to their full potential. Also the shield Mesh on ships now get 'Stuck' in certain circumstances, leading to multiple ships running around with a permanent aura around them. Since DLC content has added better planet designs than the 4X mod, there's no point in fully utilizing the features either.

Good karma-4 votes
Rickardus
Rickardus @ Inform starfleet...

The Latest patch has fallen empires awaken. You could have a Dorment Borg, and late game have them take notice of the galaxy tech level, and awaken, attacking and assimilating all.

Good karma+4 votes
Rickardus
Rickardus @ SHMAC Wall Test

Love it, Should make defending the core easier XD

Good karma+6 votes
Rickardus
Rickardus @ East VS west The hearts of iron w/HI3 Engine

Recommend that people look for updated versions Here: Eastvwestnews.proboards.com

Good karma+4 votes
Rickardus
Rickardus @ Battle shots

As far as i know, we haven't had any big matches for a while.. 'Dukat' sometimes records them.

Good karma+1 vote
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

The productive enterprises mechanic does not work in this game.. after a few weeks anything you build goes into deficit, because no town produces lots of iron or lots of grain etc etc. Have you guys explored how this mechanic functions in this new world, as opposed to vanilla?

Good karma+2 votes
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

yeah it's at 2 now, at this point i don't want to waste too many points on it.

Good karma+2 votes
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

Is it possible to switch off the stumbling mechanic? I'm not sure it's realistic that i fall 9 times in a 7 minute battle... it's kinda retarded

Good karma+5 votes
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

oh, that's sad, i liked the design so much XD

Good karma+2 votes
Rickardus
Rickardus @ A Clash of Kings (Game of Thrones)

Anyone else notice the Lannister Armor has changed? looks like vanilla now

Good karma+1 vote
Rickardus
Rickardus @ A Clash of Kings 1.5

What happened to all the lannister Armor skins?

Good karma+3 votes
Rickardus
Rickardus @ Defiant Comparison

Sorry to say i preferred the old model :)

Good karma+3 votes
Rickardus
Rickardus @ ...and so it begins

To me they are still pretty powerful, but it's definitely possible to beat them, which is nice :)

Good karma+1 vote
Rickardus
Rickardus @ Star Trek: Armada 3

You couldn't be more correct about Dukats voice.. i Begged the Devs to remove his speeches and general Gasbagging.. but all it did was convince them they had made the right choice in making dukat as annoying as possible... either that or they enjoy my suffering.

At the same time you can't get rid of him... he literally does not die in 99% of my test games.. he is truly a survivor.

Good karma+1 vote
Rickardus
Rickardus @ Federation Drydock make-over

Basically everything that can be Possibly squeezed into this mod is planned XD .. If it can be done in the sins engine the expect it! Or at least, max will try, his ambition knows no bounds..

Good karma+4 votes
Rickardus
Rickardus @ Star Trek: Armada 3

A lot Has been done already, to me the game looks near completion, it's very playable. I would suppose that all it needs is dotting of the ii's and crossing of the 'T's.
But there are many other things that could be left to do, such as Debris Models, balancing, general polishing of the game... and maybe even some extra addons we haven't been made aware of yet, such as new victory modes, new maps, etc.

Good karma+1 vote
Rickardus
Rickardus @ Star Trek: Armada 3

As you can well imagine, they have done heaps already.. try and imagine how much more they have.. compare it to the last 6 months, and come up with an estimate for how much time is left.

Good karma+1 vote
Rickardus
Rickardus @ Star Trek: Armada 3

Are you Talking about the Prelude to Axanar Short film?

Good karma+2 votes
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