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Comment History
Achilles295
Achilles295 - - 14 comments @ The Sith Lords Massive Improvement Mod

Glad to see an update. I was convinced this was dead.

You're doing an amazing job Drewton.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Imperial Reign

Wow. I thought this was dead. I'm so glad I was wrong. You are doing an amazing job guys. Can't wait to see this in action.

Good karma+2 votes
Achilles295
Achilles295 - - 14 comments @ Edain Mod 3.6.1

I've just discovered this mod. I played a quick skirmish game using Mordor and it's like I was playing a whole different game. Unfortunately I can't understand a thing. I'm looking forward to the English translation. Great job guys.

Good karma+2 votes
Achilles295
Achilles295 - - 14 comments @ The Sith Lords Massive Improvement Mod

I'm so glad this is not dead. It looks like you have done an incredible job. Can't wait to try this out.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout New Vegas Reborn

OK sorry if this has been answered before, but what do you mean by "fanboy friendly". Will you remove energy weapons and up the difficulty in V2 like in V8 for FO3? If so my opinion is you should go straight for that, since it was absolutely brilliant. But I can understand wanting to please everyone.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout New Vegas Reborn

Hooray! Been waiting for you to announce this. Looking forward to the first release.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout 3 Reborn V8.0

Amazing. That was fast. Congratulations mate.

Quick question, do I need a clean FO3 install or can I just c/p this over the Reborn V8.0 Beta and overwrite everything?

Sorry if this has been answered before, but I'm pretty new here.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ VAAL (WIP)

Looks pretty amazing. Just installed the mod today. I didn't get to play it much but it looks exceptional. Well done.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Imperial Reign

Just found out about this mod, and it looks amazing. I believe it has the potential to be better than any licensed Star Wars game.

Good luck to the whole team.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Scabbard Mod ver 1.03 [outdated]

This is amazing. The scabbards are highly detailed and they look awesome. I think the bare swords on Geralt's back was one of the few (if not the only) problems I had with the game.

Thanks a lot.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout 3 Reborn V8 BETA

Slayer mate, I tried disabling fast traveling from the house terminal, and both "Enable Fast Traveling" and "Disable Fast Traveling" options disappeared but I could still fast travel between locations.

I don't know if this is a bug, or a mistake on my end, just thought I'd let you know.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout 3 Reborn V8 BETA

Hey there mate. I don't know if this is a bug or a simple typo but a G18C with 1/3 of it's condition does 322 (give or take) damage while a DE does about 85 and an ACR about 220.

Edit: Just found the forum thread with the bug list and saw someone else made the same question. Ignore me...

But still wouldn't it make more sense to have damage displayed per bullet? Just saying

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout 3 Reborn V8 BETA

Both of them are included? I thought you just replaced the original weapons with realistic models. Did you also add more guns?

And also changing the fire mode sounds great.

Good karma+1 vote
Achilles295
Achilles295 - - 14 comments @ Fallout 3 Reborn V8 BETA

I just signed up to tell you that this is an awesome mod. It's a huge improvement over V7 on the realism department. Gongratulations man.

Now, I haven't tested V8 much yet but I have a small suggestion(?)
I believe that the Beretta 92 would be a better replacement for the 10mm pistol than the Glock 18C. What actually put me off is the full-auto function of the gun. It just feels weird for a handgun. I know that's how the gun works in real life, but still I think the Handgun should be semi-auto, and the Beretta uses the same ammunition so no need for any changes there. Also the chamber(I don't know if that's how it's called.) doesn't move when you're firing.

But still this is just a personal preference. Will test the mod further. You're doing an amazing job.

Good karma+1 vote