The mod, yes.
The combiner, no.
The mod, yes.
The combiner, no.
Weird, I don't see why. The files for that have not changed. Maybe there was an issue with the compilation of the installer. I have repacked it. Try to download again.
Thanks for reporting the Nebelwerfer bug. It has been fixed.
Non è normale che quel file fosse lì. Significa che non hai eliminato la cartella Combiner_beta prima di installare la nuova versione. Fallo di nuovo: elimina l'intera cartella, scarica il mod e quindi installa il mod.
C'è un file chiamato "luaconsts.scar" nella cartella [Company of Heroes]\Combiner_Beta\Data\scar ?
Se sì, eliminalo.
Elimina tutti i file e le cartelle della versione precedente
Make a clean install by deleting the mod completely. You MUST delete the Combiner_beta folder! Then, download again and reinstall the mod.
Lei può provare a scaricare di nuovo il mod
Finally! Great News! Viel Spaß!
Lei può gioccare a Eastern Front 3.5 o no?
In quale mode? Quickstart no pop?
Ho bisogno di più dettagli. In quale mode? Nel combiner?
It is the AI of the SU-122 again... I have this time removed all EF code and replaced its "brain" with the StuH AI. It should works fine now. You can try to download the file again.
Found an EF bug in the Wehrmacht AI when it tries to pick up a mortar. Please download the combiner again.
Bugs fixed. You can download the mod and the combiner again.
Damn EF AI update, I will have a look at this. Thanks for the feedback.
The bug has been fixed. It was because of the SU-122 calling older EF functions that does not exist anymore. Please download again the file to install the updated combiner.
Thanks for the feedback. It seems to be an old EF unit using older AI code. I will check that.
If you are playing the combiner with British AI, read the README and stop that. Otherwise please give more details
If you are playing the combiner with British AI, read the README and stop that. Otherwise please give more details
No. EF only adds factions to skirmish games. These factions are not present in the campaign and therefore would add nothing to it. EF disables the campaign mode. It is only for skirmish because the codes they wrote to add the factions is incompatible with the original campaign.
Yes, thanks to you, I noticed that I forgot to change the name of the sbps (unit). I will also now have to hide it better for the next version :p
If you can't see any files on this page, you must turn off the "RTX filter" on moddb. The latest version of the mod is here:
Moddb.com
Why are you even using the Combiner to play the campaign?
It does not work with EF. The only interest of EF is that it adds 2 new factions (Soviet and Ostheer). Use the basic NHCmod if you want to play the campaign.
The updated combiner for EF 3.5 is here:
Moddb.com
Yes, these files could be use in other mods but that would requires some manipulations, not just dropping them somewhere.
The combiner for EF 3.5 is here:
Moddb.com
The update for EF 3.5 is here:
Moddb.com
Thanks! Yes, it is a lot of work. Just in term of coding there are more than 2500 files with each between 50-500 lines of codes. Anyway, the update is here:
Moddb.com
ab2531
AB2531 joined
Physicist. Creator of the NHCmod.