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Founded 2016 in Western Australia, 42 BYTES is a one man game design studio. Marc makes mobile games, sometimes even without colour. Always trying to make the next game better than the previous one, the shipped game quality will improve with each new game.

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Twitter

Latest tweets from @42_bytes

RT @MarcGrabow: MOK: Super Space Taxi 🚀🚕 is 50% off for Android this launch weekend only: Play.google.com Also here is a F… T.co

Jun 15 2019

RT @scrindies: Scrindies.games -- #gamedev @marcgrabow @42_bytes is in the place! Title MOK: Super Space Taxi has just bee… T.co

Jun 13 2019

RT @MarcGrabow: WOOHOO! You can pickup your friends now with MOK: Super Space Taxi being available EVERYWHERE! Navigate the littl… T.co

Jun 13 2019

RT @MarcGrabow: Got my game approved for Steam just in time for #screenshotsaturday #gamedev #indiedev wohoo 🥳 Wishlist "MOK: Supe… T.co

May 25 2019

RT @MarcGrabow: #screenshotsaturday Converting the very first game I ever made (MOK) to desktop (removing all freemium in-app-purch… T.co

Mar 30 2019

RT @MarcGrabow: Any #gamedev #indiedev here who has launched a #Patreon page before? I just launched mine and would be interested… T.co

Mar 30 2019

RT @MarcGrabow: Making a cabin in the woods and export isometric and other sprites in 2min with #two3D. Get it:… T.co

Sep 8 2018

RT @MarcGrabow: 2D to 3D drawing with physics! Does that sound interesting to you? Signup my toootally spam-free newsletter here:… T.co

Aug 3 2018

RT @MarcGrabow: Just released two3D v0.3 with weather effects and export modes. Last version for $9.95 - starting with next versi… T.co

Aug 1 2018