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Founded 2016 in Western Australia, 42 BYTES is a one man game design studio. Marc makes mobile games, sometimes even without colour. Always trying to make the next game better than the previous one, the shipped game quality will improve with each new game.

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Latest tweets from @42_bytes

RT @MarcGrabow: Making a cabin in the woods and export isometric and other sprites in 2min with #two3D. Get it:… T.co

Sep 8 2018

RT @MarcGrabow: 2D to 3D drawing with physics! Does that sound interesting to you? Signup my toootally spam-free newsletter here:… T.co

Aug 3 2018

RT @MarcGrabow: Just released two3D v0.3 with weather effects and export modes. Last version for $9.95 - starting with next versi… T.co

Aug 1 2018

RT @MarcGrabow: New feature coming in two3D v0.3: Draw 2D to build 3D to export 2D isometric sprites from all angles. Whaaaat?! Ge… T.co

Jul 23 2018

RT @MarcGrabow: two3D v0.2 just relased - camera mode, advanced settings, glue blocks and more. Read details here:… T.co

Jul 21 2018

RT @MarcGrabow: Turn 2D into 3D with... two3D! Available in early early access on itchio for $9.95: 42bytes.itch.ioT.co

Jul 16 2018

RT @MarcGrabow: Draw 2D, get 3D: two3D is now available in early early access (no typo, it's really early): 42bytes.itch.ioT.co

Jul 14 2018

RT @MarcGrabow: two3D purchase button on the 42bytes.rocks page now - woah! Will become useful on Saturday, 2pm (AWST).… T.co

Jul 12 2018

RT @MarcGrabow: The difference between wood and stone material explained with a grenade. More about two3D: Buff.lyT.co

Jul 12 2018

RT @MarcGrabow: Candlelight dinner with two3D. #gamedev #pixelart Subscribe to my newsletter to get notified when two3D gets relea… T.co

Jul 2 2018