It would be more with a real final shine and anims on head model (hairs that follow the body/wind effects, eyes anims and face expressions)
For face expressions i don't think it's possible since this model has a closed mouth but eyes and hairs are possible. I'll see if i can swap mouth to have the ability to animate it :).
And another constraint, if ss4 lowers didn't bug after edits.. I could make much better poses..
The anims are big bang attack anims for now. I haven't made new ones, but yea, it's not a bad idea, even a good one :).
Firstly, before making anims for it, i need to create a good final shine, i think i'll do like ecx team made on esf (a sprite and the trail), because zeq2 is not enough developed to make a fancier attack. (or nello would have made more incredible thing than he did, that btw was already incredible)
Then i'll try to make anims with the legs constraint...
Omfg, ur vegeta ssj4 (demo) is epic!
Thanks. ^^
It would be more with a real final shine and anims on head model (hairs that follow the body/wind effects, eyes anims and face expressions)
For face expressions i don't think it's possible since this model has a closed mouth but eyes and hairs are possible. I'll see if i can swap mouth to have the ability to animate it :).
And another constraint, if ss4 lowers didn't bug after edits.. I could make much better poses..
Wait, what about if u right clicked final shine attack it does this? xD Dragonball.wikia.com
The anims are big bang attack anims for now. I haven't made new ones, but yea, it's not a bad idea, even a good one :).
Firstly, before making anims for it, i need to create a good final shine, i think i'll do like ecx team made on esf (a sprite and the trail), because zeq2 is not enough developed to make a fancier attack. (or nello would have made more incredible thing than he did, that btw was already incredible)
Then i'll try to make anims with the legs constraint...