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2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

Scroll up. It's in the description just above.

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

You'll have to turn off power. It should be there :
1-ap--pro-ru.translate.goog

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

This Tech needs tools to upgrade the armors and guns. He should give you a quest for that.
There's also other technicians in the other maps. ;)

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

Load a previous save and don't take this quest yet.
Wait to have a better armor (especially rupture) and you'll be fine with this quest.

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

Open "user.ltx" (in True Stalker folder >> userdata), edit the ligne 90
("g_language") with "g_language eng".

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ True Stalker

Yes. Found basic ones in the truck, near the vehicle station (the old bandit camp, in the Cordon).

Good karma+5 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R: Call Of Chernobyl Sylky Edition

I like what I see.
Good luck with your project.

Good karma+3 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

oh Ok.
Sorry then. I edit the post to remove that.

Good karma+1 vote
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Check also the "beh_companion.ltx" in configs\scripts folder.
I'm already glad if it helped. ^^

Good karma+3 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

The goal of our mod was to create a sandbox which modders can build upon.
I still think we made it.
Anomaly and Call of The Zone are the best proof of that.

Good karma+8 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Hi,

axr_companions.script should be where you start at.

But, as Borovos, I can't help on that. We're both mostly Level Editor/3D designers.

You all should understand that, creating such a mod needs many people involved, with different skills (3D, scripting/programming, texturing, etc.). Nobody masters every aspects of the game modification. ^^'

Good karma+4 votes
2C.LiryC
2C.LiryC - - 304 comments @ Zombie

This, is really amazing.
<3

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Hi,

I can't say about "official continuation". You should try to contact Bangalore here or at epicstalker, as suggested.

It's good to see some still working on.

Good karma+4 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Still here. ;)
Sometimes. ^^

Bangalore may have an eye roaming somewhere near, too.

I think I remember this. Is it the release by GSC of all what they had when they stopped developpement ?
It's probably some of the things I deleted from my disk some time ago but, any one could take profit of a link if you have some.

BTW, glad to see you here. :)

Good karma+3 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Glad you find it. ^^

Good karma+4 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R. Anomaly

Congrats for editors choice award.
It's good to see some continuing working on the game.

From an ex Call of Chernobyl modder. 😉

Good karma+9 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I totally agree with that.

Good karma+4 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

No need for someone else. ^^
Your comment will disappear on its own by our silliness.

Edit : Oh and btw, the most laughable things in your posts is, you don't even know which team member your speak with.
Balthruin posted here to be clear but I was the only one constantly pushing the team to release what we had, since years.

You have no idea how childish you are, don't you ?

Good karma+7 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

The mod is on halt, that's it.

To bring back the comment sections in a more productive way, here is an update for CoC SDK.
Moddb.com

Only SDK users will be interested but still, no reason for this to be lost.

Peace.

Good karma+9 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Seriously man.
You are a member here since 5 month, produced NOTHING AT ALL, come here in something you weren't involved and talk about disrespect.
And then talks about toxicity...

Priceless.

Yes, the mod is dead. After months of no response from other team members, yes, we can say that.
But it's all bits, still. And everything we made is here and usable by everyone. Maybe some will continue the work, probably some will just keep building their mods on 1.4.

Anyway, do something like that. Then maybe you can talk about respect.

Good karma+11 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

May I say Balathruin wasn't the only one to try to bring 1.5 to final.
But unfortunately, we came to an end, by missing at coordinating with other team members files.

Good karma+7 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

The burning slowdown is an engine issue.
Alundaio tried to fix it but with no luck.

Good karma+5 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

"out of memory"...
Lower your graphics setting and load your save after restarting the game.

Good karma+1 vote
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R. Anomaly Update 1.5.0 [BETA 2.4]

Just finished the main Quest (and many other side quest added).
I had to cheat a little bit when at the sarcophagus but, great mod.

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R. Anomaly Update 1.5.0 [BETA 2.4]

You'll have to find Doc at the Great Swamp to activate it.

Good karma+1 vote
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Upvoted you. :P

But you should give a real try to Anomaly (beta) 2.4.
It's really good content added, with the feeling of CoC.
I'm currently playing a story mode with it and, as someone liking the "good old Zone", enjoying it.

Good karma+11 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I've fixed it in SDK level files, but for some unknown reason, this isn't in 1.5 beta...

Good karma+5 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Not like in Anomaly Mod, but you can find it in the user.ltx.
"wpn_aim_toggle" needs to be set to "1".

Good karma+3 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Thank you.

This wasn't a level I made from scratch.
It was an empty level made by Scarabay, which I "finished" in a way (finishing the 3D, addind lights, furnitures, spawn, etc.).
But yes, I miss it too.

Good karma+2 votes
2C.LiryC
2C.LiryC - - 304 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

And ?
It is only a fb page.
As I said in the post, here at ModDB will remain as the place for further news.

Good karma+10 votes