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You're still alive? Nice! My favorite RA3 mod author is still creating great content
still waiting on the next release of this awesome mod. SACOM seems more up more alley in terms of play style. I hope the next japanese faction plays more like terrorists considering the story of that this beauty entails - it seems fitting, for example regular infantry units gathering "followers" (cannon fodder) to use towards the enemy, rigging buildings with ungodly amount of explosives, psionic car bombs.
both are good to hear, and the former sounds far more interesting to see in both gameplay and code perspective. I recall playing another with similar issues with a directed healing beam being unresponsive for auto-healing.
dude great mod, but about zombies and the cryo drone's healing ability.
for the zombies is it possible to have an infection like attack, like deteriorating damage then once the unit is killed it turns to a zombie?
also how about replacing the cryo drone's healing beam with the allies engineer AOE healing? applicable for infantry only so balance I guess?
I second that!
sweet so crusaders and zombies? My guess the crusaders are inspired by the Hellsing organization who too uses mercenaries as the primary ground forces
OH HECK YEAH! BIG BOSS OP IS BACK!
will this faction use Bio-weapons as powers and units?
dude the commander monika sounds like a great idea, now let's add a commander sayori to the mix where all enemy units just blow up by themselves
Duuuude nice - I am actually pretty interested about this new faction now
started to get nervous there for a second - because I seriously wanted to try out that new game rule. the thought of seeing conscripts zerg rushing a base is so cool
So the crusader faction....what is it?
the infantry only maps aren't showing in offline skirmish
the [Infantry Only] maps aren't showing - are they online only?
so how do I change the game rules aside from the regular funding alterations and ingame loot boxes?
1st Suggestion: Allied attack transport copter armed with only an automatic grenade launcher or auto shotty
2nd Suggestion: AA capabilities for the pacifier
also how do I change game rules that isn't limited to funding?
dude these are dope - keep up the good work!
the mod is so far so good, but how's the zombie defense portion going?
Will there be the good *blam* morale boost headshot ability?
So like the MCV in CnC 4? Still pretty cool.
"Forward you dogs! To victory!"
Ooh now that's even better - the ultimate hit and run infantry unit
Zombie defense in RA3 is going to be epic - just imagine using peace keeers to recreate a scene from a zombie movie
Is tgis author still working on this code-geass inspired project?
A soviet aerial fortress - hopefully tesla cannons will be its armament
Give it AA and Anti-personnel capabilities and we have pure armour dominance of a tank in a T-34 chassis
I'll admit a ground carrier would be nice, but improving upon the existing existing amphibious assault-destroyer, perhaps adding AA and anti-submarine capabilities, and a even longer range main gun with a higher rate of fire?
The ground carrier seems too ambitious for the project's current stage
Seems like a good idea, but instead of chrono-teleportation ability - how about an active cloaking ability? Low health, but long range and a devastating hunter of infantry.
Yes a boost for imperial infantry; the author listened!!! YES
Understood, so for the assault destroyers of the La commune - aside from torpedo and rail guns how about adding Anti air defenses and missile counter measures same with the air craft carrier - like the multigunner turret (small scale but in groups of four)?
for imperial naval units; they really need a boost in fire power - both in naval counter measures and air defense
nice work so far boosting up the archer maiden's ability, but her fire-power seems to remain the same.
please add minor anti-armour damage to the mecha and jet tengu units. The AI seems to hold these units as a primary combat unit, and when used against either La commune fighters or COS fighters they stand little to no chance in these engagements, almost akin to mosquitoes being eaten up by a passing bird - the former being jet tengu that is...