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The conflict between Earth and Kilrah is drawing to a close, and the Terran Confederation is not winning' Humanity's only hope lies in a desperate plan that will require even idealistic young fighter pilots to stretch themselves beyond all imagination' It's the end of the world, and you have a front row seat' Raw emotion, realistic characters, a hard look at the devastation of war, and intense large-scale space combat action await you as you assume the role of 2nd Lt' David "Sandman" Markham' Twists of fate will throw you out of your dull backwater assignment and right into the hottest spots of the most devastating war in history' Wing Commander is back' You know Blair's story, now experience the rest of the Saga' Wing Commander Saga Prologue: Desperate to replace the combat losses suffered in the Battle of Terra, the Confederation has turned to its Officer Candidate School (OCS) programs to fill the ranks' You assume the role of 2nd Lieutenant David Markham, a...

Report RSS New Saga Rapier !

We're making steady progress, and it's unbelievable watching everything coming together. With our last big review of the game, we picked up some real solid forward momentum. Still, sometimes it feels like we're taking two steps forward and one, two or even three steps back. That's

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We're making steady progress, and it's unbelievable watching everything coming together. With our last big review of the game, we picked up some real solid forward momentum. Still, sometimes it feels like we're taking two steps forward and one, two or even three steps back. That's really starting to taper off, though.

We have new media to share. This time we would like to showcase Klav's rendition of the Rapier medium fighter. The screenshots are from the tech room, you'll be seeing more as we continue pushing out media. So, basically, you can consider those shots an appetizer.

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Starman

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Flanker
Flanker - - 9 comments

Great model and like Jango said nice textures. Have two question though and the first one is about insignia and marks.
Will those be around or is that to much work since I figure there will be many fighters and cap ships around in various scenes?
The Rapier is by the end of the war a 'old' fighter and not considered to be first line fighter, even though still quite potent by all means. But even so how will you incorporate them? As a second rate system defence squadron or as part of the FRLN? Or perhaps a fighter for simulation missions?

Will be interesting to see more. Good luck.

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JangoFett21
JangoFett21 - - 107 comments

Very good textures fr the space-craft.

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starman01 Author
starman01 - - 51 comments

We are still discussing if we want to bring squadron insignias back in, but it's depending on how we can update the visual effectof this. The way vanilla freespace handeled it was plain ugly.

As for the rapier, like you said it's already obsolete and will only be used as militia forces in defense squadrons of backwater systems, but not active in the front (and not flyable for the player in the campaign game). Though it will be available in multiplayer of course

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