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Winds Of Trade is a strategy game about running an ocean trading company in the 18th and 19th centuries. Building your trading empire will not be your only goal! Ruthless pirates, shady smugglers, wartime and fierce competitors will make the way to the top a long and hard road for you!

Post news Report RSS WoT updated to version 0.7.13 and Linux release!

We're really excited to announce Winds Of Trade has received a new update. This includes numerous improvements and bug fixes, and it's also the very first version that is publicly available for SteamOS and Linux systems.

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Hello everyone! We're really excited to announce Winds Of Trade has received a new update. This includes numerous improvements and bug fixes, and it's also the very first version that is publicly available for SteamOS and Linux systems. Here's a list of the changes:

  • New feature to copy automatic trading routes from one ship to another.
  • New button to delete old saved games in the main menu.
  • New "camera speed" setting so the player can customize how fast the camera moves.
  • The game now automatically is put in pause when an important notification (such as a threat from a smuggler or a recently unlocked feature) is shown.
  • Added domestic consumption data in the industries window.
  • Added a tooltip to see the price at which a resource was purchased in the ship's window cargo hold (the one shown in the bottom of the screen when you have a ship selected).
  • Ships being built are now shown in the Shipyard window.
  • Ships being repaired now show how many days they have left until the repairs are finished in the Shipyard tab. Before you had to click the "repair" button in order to see that information.
  • Added new rule to make sure a ship doesn't get two or more "courage" modifiers in a row in battle.
  • Tweaked pathfinding algorithms so ships do not sail too close to the shore.
  • Tweaked opium production and consumption rates to make it a bit less profitable.
  • Some small tweaks to the main menu music and the sound played when one of your ships is sabotaged.
  • Fixed bug that sometimes caused a Stock Split not to give new shares to the shareholders (e.g. your company owned 400 shares of another company and after the split it would still own 400 instead of 800)
  • Fixed bug in automatic trading routes that would sometimes cause a Sell Action to sell more than specified if combined with a Buy Action in the same city.
  • Fixed bug that caused one city name to be missing from the Countries window when a country had 10 or more cities.
  • Fixed bug that made the scroll bars in the Save Game and Load Game windows not to respond to the mouse scroll wheel.
  • Fixed bug in automatic trading routes that could sometimes cause a ship to stop executing a route if one of the steps was deleted.
  • Fixed bug that could cause some long company names to get separated in two lines in the top bar (I'm looking at you, Broken Biscuit Trading Co!)
  • Fixed bug that caused the UI to be displayed in a very large size if, after playing the game once in a high resolution setting, it's started in a lower resolution.
  • Fixed exploit in automatic trading routes that allowed you to sell illegal goods in a port.
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