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"What She Didn't Say" is a first-person survival horror game we're currently working on. Alex, a young father who lives in Paris, leaves his apartment on his way to pick up his daughter ChloƩ at school. They're going to have a party tonight, to celebrate her 9th birthday. He takes the subway, but some minutes later, the metro stops. Nobody is around, something doesn't seem right. He decides to ask for help and reach the next station.

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Add media RSS Baked lighting test (view original)
Baked lighting test
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Description

The teaser was done entirely with dynamic lights, we're now changing them by baked lightings mixed with dynamic system. We've managed to considerably low down the drawcall and achieve a nice framerate.

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