Hack scavenged parts into custom-made weapons and explore / shred your way through a multiverse of infested weapon facilities.
* Unique facility each time you play
* Self-contained 1-hour playthrus you can pick up when you like
* Optimized engine, smooth on any PC
* Procedurally generated Metroid-style exploration - one of the original roguelite metroidvanias
* Tight, fast-paced platforming
* Honed by thousands of hours of playtesting & feedback
Grab your stubby flourescent-yellow spacesuit and raise some hell!
This game has been in the works for quite some time; it's nearly complete and going into beta soon, so thought I'd start sharing it around a bit.
I'm new to marketing, just starting to embark on that road - so would love to get any first impressions on the trailer etc. The core group of testers has had a lot of fun with the game and played thousands of hours, so I'm hoping the marketing materials capture a bit of that fun too.
Thanks in advance for checking it out!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.