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Geometry... Geometry never changes. Take control of Bob the Destruct-o-sphere and defend your home against infinite waves of geometric nasties intent on turning you into nothing but pixel dust. Battle over 6 game modes for the highest score in an adrenaline fueled struggle for suvival where swift kills, big combos and well timed bombs are the secret to success. Waves; like the Ocean, is much deeper than it first appears...

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The everything else thread (Games : Waves : Forum : Beta Testers : The everything else thread) Locked
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May 20 2011 Anchor

For I guess everything else.

May 20 2011 Anchor

Not sure what to suggest so came to this thread! Picked Waves up from the RPS subscriber link. Ran very smoothly, no glitches of any sort I see. Quite enjoyed it. Nice sense of escalation from calmness to insane numbers of enemies, sense of play was intutitive, graphical effects not overwhelming whilst in the thick of it. Although looking at the scores in the time attack score thread I might need to up my game a little!

If it helps you for technical purposes, the game successfully ran on a Windows 7 x64 install, with an Intel q9550 cpu, 4GB of RAM, A Radeon HD6950 2Gb GPU with current Catalyst 10.5 drivers in both windowed mode and fullscreen 1920x1080

May 20 2011 Anchor

Thanks thestjohn. I should hope it runs on a setup like that as that's well in excess of my own "Big" PC :)

May 21 2011 Anchor

I was a bit too tired to do a long post yesterday, but I must say that it is quite the game and I'm getting hooked on it. It's so very polished and very much a joy to play (the music is very good too). At first I thought the somewhat slow acceleration of the ball would be bothersome (compared to Geometry Wars which pretty much goes fullspeed in any direction instantly) but I must say that I now prefer the feel of it over GW after playing a little while. Also, the slowmo-power is so incredibly useful, it's exactly what I was missing in GW for those incredibly tight moments.

And as thestjohn says, the effects are epic and fitting yet not disturbing of the game; it's still quite easy to see what is going on even when there are massive effects going on. I also love the *lol!*, *grats!* and whatnot from when you level up :)

Though speaking of leveling, that's the only... complaint I have? Maybe the wrong wording there, I might just be a bit daft, but I can't exactly figure out how the leveling affects the game and I still don't know how or why I get bombs.

Finally, it runs perfectly smooth on my computer: Win XP 32-bit, Intel E6600 @ 3ghz, 3GB RAM, Nvidia GTX260 OC 896MB using driver 260.99, in fullscreen 1680x1050.

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