War of the Human Tanks is a story driven strategy game with a gameplay reminiscent of Battleship and Chess, featuring a story of war, loyalty, sacrifice and human shaped tanks. This story takes place in a land vaguely reminiscent of modern-day Japan. In the twenty years since the first Human Tank was developed, the war raging between the Empire of Japon and the Kingdom of Japon has turned into a proxy war fought between Human Tanks on both sides. The Empire of Japon once ruled the entire land of Japon. Now diminished and cornered, the Empire prepares to make its last stand as the tanks of the Kingdom of Japon draw close to its capital. Shoutaro Daihon'ei, Lieutenant of the Imperial Army moves out to the battlefield, followed closely by the loyal Human Tanks in his company.
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Aug 17 2012 Anchor | ||
Today we decided to take a break from translating the game and conduct a survey to see what people like best about War of the Human Tanks, instead. Here are some responses from random passersby (names have been altered to respect their privacy): J*kke O*han I also love customizing my units and how this changes the whole experience, oftentimes in funny ways. For example, I have this Hikari model tank that hits an immense area when she attacks with the Shooting Area +1 module I had her equip. I also wanted her to be fast, so I equipped her second slot with a Modem, increasing her speed by one. But because her range isn’t long enough to compensate, whenever she fires she hits herself as well. Luckily she occupies four hexes, so she won’t kill herself if I’m careful, but she’s also helping the enemy take her down making this a double edged sword, a very silly one at that. Y*shifumi T*ny M*ry Original post at Fruitbat Factory Blog Edited by: echoMateria |
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