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Wade's boring life is about to get alot more COLOURFUL. Using the unique colour mechanic; merge, repel and attract your way through the dream scapes and help Wade escape his own personal hell. - Interact with the environment and enemies using the unique colour mechanic to traverse the worlds. - Using hand crafted art and traditional styles used to realise the dream scapes. - Discover Wade's past and present through comic book collectables to unveil the troubles, heart ache and how Wade ended up in an abstract world.

Report RSS Introduction to the weekly interviews.

The start of the Member grillings!!! An interview with the Lead Level Designer

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This weeks interviewed team member: Ross Hopwood

Q. How you been finding being lead level design?
A. Alot of hard work but very rewarding seeing your ideas become complete, and being able to play through your own level.

Q. What has been your biggest challenge?
A. keeping the puzzles challenging but accomplishable, and keeping level pace and the making the collisions work correctly.

Q. Has communication been important to what you've been doing?
A. Yeah... really it's been the most important thing especially now everything is coming together.

Producer
Brett D

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