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Voidrunner is a speed & reflex flying game made in stunning Unreal Engine 4. Targeted for PC/Console systems, expected to be completed on late 2015. The basic gameplay is about racing through the environment and head for the exit portal before runs out. Enemies, turrets and the environment itself will try to prevent your progress and it's up to your flying skills to advance through the Void.

Post news Report RSS Voidrunner is now on Kickstarter with original Unreal composers!

Powered by Unreal Engine 4; Voidrunner is a fast flight & combat game set in a surreal universe.

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Voidrunner is now on Kickstarter! Voidrunner is a fast reflex flight game that connects flight arcade with RPG elements. You will fly, race and fight in richly detailed surreal environments.

Voidrunner won the Steam Greenlight in 4 days in January and it has been in development since. We celebrate the Kickstarter campaign with a high quality Cinematic trailer as well as the Gameplay one.

For the first time since 2000, original Unreal Tournament and Deus Ex composers Alexander Brandon & Michiel Van Den Bos reunited to create a Multiplayer soundtrack for Voidrunner. Storyline Soundtrack will be composed by Siddhartha Barnhoorn whom he is known with Out There, Antichamber and Stanley Parable.

Voidrunner fully supports Virtual Reality devices and soon to be announced Augmented Reality enhancements.

Voidrunner is currently in Alpha and planned for release in the second quarter of 2016 for PC, MAC & Linux. It will also be released for next generation consoles in late 2016.

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