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Vivid! is an action-packed platformer where your color dictates how you interact with certain objects or attack. You will need to manage your color to effectively take out targets, platform, puzzle solve, or discover new areas. Searching for Color Stars is vital for upgrading Weapons, filling your Color Boost Meter, or getting a better rank.

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Plans for Vivid!


Hello! I'm the creator of Vivid, LucasMaxBros (LMB for short, or just Lucas will do). As of the current moment this project is 3 years old and it's been quite the ride. But there are many more obstacles up ahead. The only one working on this project is me. Art, programming, designing, etc. All except the audio has been my work, and thanks to the feedback of others.

Runner 2018 01 23 17 27 46 06

Vivid's doing idle animations while in Azure Aqueduct

We only have a demo at this point along with a lot of planned out levels and bosses. The problem however is completing this game. It's going to take a fair share of money in order to finish it. New hardware needs to be replaced, composer needs to be paid to continue (Andrew Nyte is his name and you should hire him! He's great!), and more.

So we plan on doing a Kickstarter in the near future to help with this. Right now, the current funding goal in order to finish the project sits around $6000 USD. Of course, that's just finishing the game on PC, no localization's, ports, or the likes. If there's enough support though, stretch goals can lead to that and extra content.

I am confident that with a well timed campaign and finding the right crowd to aim at, we can make the goal. Even so, I want as many people to be aware of this project as possible. That way, more people are likely to let everyone else know the game exists when the KS starts. I'm trying to be cautious considering I've never done a KS nor have a large following to help back me up. But that's part of the struggle of being an indie dev!


Various Vivid Doodles

We ask that if you think the project looks promising to keep tabs. In case you're worried or curious about a few things, I'll give a few details about what the full game will have to offer:

  • $20 USD price tag
  • Over 5 Story Modes to complete
  • 2 Main Playable Characters (Vivid and Spirit)
  • Over 12 Weapons between them
  • At least 30 Challenge Stages to play
  • Over 12+ Bosses
  • A hand full Shoot-Em Up Stages
  • Any and all DLC will be free!
  • Excellent to Speed Run

If you're interested in the project and want to support it, here are some other places to look into:




Spirit, the other Main Playable Character

We won't be doing the KS until we feel it's the right time to do it. Most of the campaign has been planned out but still has some work before we can even start it. And of course if you haven't tried the demo, now's the perfect time!

Thanks and have a good day!

This Week In Indie Games: April 27 2018

This Week In Indie Games: April 27 2018

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The biggest indie gaming stories for the week of April 27 2018.

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Vivid! 1.5.2 Demo

Vivid! 1.5.2 Demo


This is a demo of Vivid!, an indie title in the works since late 2014. This download contains an optional Tutorial Stage and a Normal Stage for you to...

Vivid! 1.4.4 Demo

Vivid! 1.4.4 Demo

Demo 1 comment

This is a demo of Vivid!, an indie title in the works since late 2014. This download contains an optional Tutorial Stage and a Normal Stage for you to...

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Latest tweets from @lucasmaxbros

#Vividtober Day 19: Spirit's Arctic Whirlwind move has been improved! There's a typhoon attack you can use to bounc… T.co

46mins ago

RT @Case_Portman: This is the dream! I’m tempted to create a special controller layout for this!! 💜 #gamedev #gamemaker #pixelartT.co

1hour ago

RT @Scrap_Story: I am pushing back the date for the demo. Development is going good, but there is still a lot to do and I want to cl… T.co

17hours ago

#Vividtober Day 18: Working more on Electric Clone attack. There isn't too much that's new since the move already h… T.co

Oct 18 2018

I added a video to a @YouTube playlist Youtu.be Undertale Full OST

Oct 17 2018

#Vividtober Day 17: Here are the rest of the moves for the Fire Blitz weapon! Spirit doesn't have as many moves as… T.co

Oct 17 2018

RT @DumpKingdoms: I love maps, that's no secret. I think keeping the mini map on a separate screen will keep it classy. Still a very… T.co

Oct 17 2018

RT @KoalaKontrol: @TeamYouTube Have you tried unplugging it and plugging it back in?

Oct 16 2018

YouTube, have you gone so insane that you've copyright claimed yourself and got taken down? HAR-HAR-HAR-HAR-HAR

Oct 16 2018

RT @ThunderhorseCO: Flynn: Son of Crimson, goblin exploding simulator. #FlynnSoC #gamedev #pixelart #gamemaker Wishlist Flynn on Ste… T.co

Oct 16 2018

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