Storyline Summary coming soon! Vestibulum is latin for "Tactical". We used latin because almost all words can be traced back to latin origins. This theme represents our game flawlessly as you will have to realize your own origins and many others to solve the problems of your own. Vestibulum War will feature: -Unreal Engine 3 -Next-gen. Graphics (64-bit HDR) -Bullet Penetration -Nvidia's PhysX -Destructable Environment -Bink Video Codec -Much more that we are not releasing at the tim
This is the 'War Torn' map Concept Art 'A'-----Key----- 1- Twin Towers (Tactical advantage) --- 2- Storage Facility (Close combat) --- 3- Generator Building (Provides electricity to faction who controls it) --- 4- The Fountian (Large fountian with underground control area with close combat) --- 5- The Star (Large building over-looking 'War Torn' with many sniping positions. Contains Fuel refinery) --- 6- Fuel Pump (Gives fuel to the faction that controls it)