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Vacuum is an open-ended sandbox game focused on placing you in the commanders shoes of a space station in the not too distant future. Manage a crew of hundreds as you journey throughout the stars. Drawing inspiration from dozens of games, notably Startopia, FTL, Black & White, and even the Battlestar Galatica television series. Vacuum is my attempt to create a realistic space station crew-management and combat simulator.

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Summary of the past two days' progress which has included adding blood and changing walls.

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So, as you can see, things are moving along. The past two days have seen me make the walls thinner. I thought they were simply too large and they were also causing some pathfinding issues with the units. I'm not promising the thinner walls are permanent, but given that its one less serious sprite I have to worry about I'm pretty happy with it. I was really unhappy with the previous walls. I've also implemented a blood pooling when a unit dies. The blood isn't particularly amazing but it does pool together if it touches. As always, check the devblog for additional videos and photos.

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