Delta-V, symbolized as ∆V and pronounced delta-vee, is the change in velocity that a spacecraft can achieve by using its entire propellant load.
The unexpected discovery of valuable minerals within the rings of Saturn has sparked a thriving space excavation industry. You control an asteroid excavation ship hoping to make it rich out on the rings, but soon you find out that all is not as it appears. Experience a hard sci-fi story backed up with real physics and science.
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ΔV: Rings of Saturn doesn't use a classic roadmap, where the developer outlines the list of things they think they'll be doing next. We just found that these don't work, as new ideas come in daily and the actual work drifts further and further away from the initial post. This is why we opted to expose our internal working documents - the Kanban boards - so you can see in real-time what we work on.
Our Kanban boards reflect all the work that needs to be done and the stage it is on. All work is written down in "issues", and each issue travels on the Kanban from left to right. We have multiple Kanban boards that are useful for different ways you can inspect the project, but they are all based on the same data. A good starting point to explore them is the Roadmap Kanban Board.
There are several stages an issue can be at, reflected by the columns on out Kanban:
I thought that folks are buying ΔV: Rings of Saturn because they wanted to play it - and could not otherwise. That sounds about right, doesn’t it?...
Our most iconic spaceship - the Rusatom-Antonoff K37-TNTRL - is a product of joint-venture between Ukrainian and Russian companies. It makes me uneasy...
A sale is starting soon. If you wanted to get ΔV now, a bit of patience will get you some bucks saved!
Another year of Early Access just passed. Let us look back on what happened with ΔV: Rings of Saturn in 2021.
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Time to surface I think.
I've been quietly observing this for some time now, both as gamer and as someone that is very interested in seeing how well the engine works for you.
I smiled reading this latest post, the reality of development can be different from theory, especially for a small studio, don't be discouraged. There are many aspects of ∆V that fascinate me, particularly the plausibility that will be infused into the game by keeping close to present/very-near future science.
That said, it won't be enough on it's own, so I'm certain we can expect some other goodies as well.
Stay well, keep the faith, I'm looking forward to your eventual release
This oddly reminds me of Swarm Gold