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I like science fiction and good adventure games. In 2006 I published the adventure game "Captain Delta und die Quelle von Argos". This was the very first game published with Visionaire engine. A lot of time has passed and now I want to take another step. As a self-employed media designer I am working completely alone on this project. This will not be a "classic" adventure game. Our nameless hero is searching for hope. His trail brings him to a planet where only dangers are waiting for him. Will he ever find what he is looking for?

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Here you can read about the current state of my project.

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The plot is set


The concept of the plot is now fixed and the work on the scenery can be continued. Different and varied locations can be explored by the player in the finished game.

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Many new scenes


The number of scenes is increasing. Several new scenes have been created for the game. Currently, there are more than 40 scenes in the game.

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Smooth turning


In the adventure view the character turns smoothly. In the meantime, many animations have been created.

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