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I like science fiction and good adventure games. In 2006 I published the adventure game "Captain Delta und die Quelle von Argos". This was the very first game published with Visionaire engine. A lot of time has passed and now I want to take another step. As a self-employed media designer I am working completely alone on this project. This will not be a "classic" adventure game. Our nameless hero is searching for hope. His trail brings him to a planet where only dangers are waiting for him. Will he ever find what he is looking for?

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Current status of the playable demo version and a survey

Current status of the playable demo version and a survey

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You can find out the current status of the playable demo version here and I need your help for a survey.

Preview of the upcoming demo

Preview of the upcoming demo

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A small announcement about the upcoming playable demo of the game.

Music for other developers

Music for other developers

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For a long time there was radio silence here and that has its reasons.

Gameplay video

Gameplay video

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After a long time you can see the first video footage of the game here.

Current project status

Current project status

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Here you can read about the current state of my project.

Workflow in 3D and Pixel

Workflow in 3D and Pixel

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This article gives an insight into the work on the game.

Comfort in an adventure game

Comfort in an adventure game

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Here I briefly describe how I would like to modernize this adventure game.

Some music for the ears!

Some music for the ears!

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UPRAISE is an Indie-Adventure and as a developer I take a lot into my own hands.

Moving pictures can tell more

Moving pictures can tell more

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The game switches the view between the isometric and scene camera.