'Unlimited escape 2' is an action / strategy game with unpredictable dynamics.
The adventure of our hero continues beyond the legend, with new scenarios and dangers!
The protagonist of the game will walk and explore endless mazes procedurally generated and will have a single mission: to save the prisoners scattered in the path leading them to the point of rescue.
With this new version of the game, there will be new and richer scenarios generated procedurally.
New system for the guidance of the prisoners: by enabling or disabling the ‘Group Point’ in the position of the protagonist, the prisoners will follow our hero to the point of rescue.
There are five types of enemies, of different size, speed and danger.
With the new system of grouping of prisoners, the dynamics of the game are even more fascinating.
The biggest enemies, if they are killed, they leave a lethal ‘trap’ in the maze.
New enemy interaction
Now the enemies will follow you only when the ‘Group Point’ is active.
The game is practically infinite, the number of levels is unlimited and therefore the real challenge is to save as many prisoners as possible to become a legend.
In the game you can select various types of cameras:
- Normal (the camera gently follows the movements close the protagonist)
- Map (the camera is fixed from above)
- Dynamic map (the camera is at the top and follows the rotations of the protagonist)
- Dynamic (the camera follows the protagonist in the third person, with the view from below)
Multiple game modes
You can select various game options, including the camera, game difficulty levels, the number of enemies and their speed.
All this to offer an even richer gameplay.
Full game statistics
The game saves the complete statistics of the game in progress, including the score, time played, enemies destroyed, prisoners saved, shots, levels exceeded levels failed etc.
In this way, lovers of statistics will have even more pleasure in playing.
Full game rankings
The game will store up to 100 high scores with its partial statistics.
This will make real the challenge to become a legend !!
Full procedural generation, exploration and discovery
Each level is generated procedurally with the algorithm of construction of random 'Dungeon'.
Even the main character, enemies, prisoners and everything are placed and constructed randomly.
In this way, the game is always unpredictable and dynamics are always unknown.
Fight and strategy
In each level there are the bases from which the enemies will appear.
These enemies will follow you to kill you, and may even kill the prisoners to save.
This way to overcome the levels you'll also face fierce fighting and protect the prisoners from enemy waves.
When you shoot the enemies, you have to be careful not to kill the prisoners.
With the advancement in the levels, these become ever larger and increasingly difficult mazes.
It also increases the number of enemies and the number of prisoners present and to save.
In this way, with the advancement in the game becomes more difficult and challenging to become a legend!