Have you ever wanted to be a spaceship Captain, facing real challenges and making meaningful choices; a Helmsman, evading missiles while keeping the enemy in your sights; a Tactical Officer, bringing destruction to your foes and managing away teams; a Science Officer, fighting an information war and directing researchers; or a Chief Engineer, pushing systems to their limits and overseeing technicians. If the answer is yes, Universe or Nothing is your game.
Here is a screenshot I just took in game, showing the first time I've had turrets, beam weapons and shields working together. I thought the picture looked great and just had to share.
I am focusing on development right now, but I will do a video soon.
Looking great so far :p
Thanks man. I have finished the basic health/structural integrity system (for every object in the game, from ships to asteroids). I am working on destruction effects now and will put a video together then.
Thanks for the support. :)