Turbulence is developed by Brute Studios, independent developer. An exciting, fast paced sci-fi shooter/RPG with an atmospheric, art driven world. We are currently looking for help! 3D artists, UDK mappers, Unreal Script experienced programmer(s), and a few more concept artists. In particular we are looking for character, weapon, and prop model artist, texture artists, in that order. We require portfolio for all applications (videos of examples of what you've done in unreal for programming), if you perk our interest we'll get in touch. Skype: Spiffy10096 or PM me (Spiffy664 on modDB)
Work from this weeks media update!
Pockets, and Flashbangs are to small, and nobody wielding a sword like that (probably having some ninjitsu training done in his former life...) would have sword without a saya (scabbard) to protect the blade from dirt...
The rest looks pretty sweet!
At the end of the day this is still initial character concept artwork. The blade is only placed in such a place to illustrate that he had it. He wouldn't even be carrying the sword there in the final design. Thank you for your concern.
Also, which flash bangs are we on about?
the ones along his belt (which aren't flashbangs, the art is only placeholder for design) which are quite small - arguably they can be any size we want them to be however, its our design.