Turbulence is developed by Brute Studios, independent developer. An exciting, fast paced sci-fi shooter/RPG with an atmospheric, art driven world. We are currently looking for help! 3D artists, UDK mappers, Unreal Script experienced programmer(s), and a few more concept artists. In particular we are looking for character, weapon, and prop model artist, texture artists, in that order. We require portfolio for all applications (videos of examples of what you've done in unreal for programming), if you perk our interest we'll get in touch. Skype: Spiffy10096 or PM me (Spiffy664 on modDB)
Concept art for new stuff in turbulence
granade luncher or some kind of aa12 gun
actually both :) automatic shotgun and grenade launcher combined. Includes tear gas, grenades, and a few secret others to suppress and destroy your enemies!
the speed of the shotgun will be decided as gameplay is implemented - it'll probably be a fairly fast semi automatic weapon, as pump action design had problems. Fully automatic is not likely as it would waste ammo and be inaccurate to be balanced.
The grenade portion does various effects like Josh mentioned, these will be elaborated on when gameplay is progressed.