20 witch models on screen, ouch. I thought they were meant to be rare ;)What I'm saying is, for models that make rare appearances, and only one of them show up on screen. You should add the extra detail.
I agree with Sami. The details of the player models and special infected can be a medium amount of tris, since there will be very few on screen. As for the common infected, they must be low. The lower we can have it, the bigger our hordes can be.
mobster's right..it might result in the same gameplay as to the half life psp..laggy..idk if it has something to do with the tris..but better be sure for the game's performance..and oh..thumbs up for this!!
im not going to lie..i come an look at this frame alot on the moddb. I love this & for it being used in an old program such as milkshape? Wow, just amazing. P.S. Sneak by the witch, shes a bad ***. :P
Was this made in Blender?
they were made in Milkshape 3D by elpepi
very good for ms3d
thanks, looks very cool, did my other comment get deleted or something? I cant see it
Should delete some unnecessary polygons, i think this high poly models will have huge impact on performance on psp...
I agree, but i think it will be ok. Kurok's player model is around 1100 tris. so i think we'll be ok
but kurok also isn't having 20 enemies at one time...
You'll be having 20 player models on screen?
20 witch models on screen, ouch. I thought they were meant to be rare ;)What I'm saying is, for models that make rare appearances, and only one of them show up on screen. You should add the extra detail.
I agree with Sami. The details of the player models and special infected can be a medium amount of tris, since there will be very few on screen. As for the common infected, they must be low. The lower we can have it, the bigger our hordes can be.
Do you make games with the Kurok engine I just wanted to know thanks.
I'm talking about 20 as in witch, zombies, and other infected at once.
mobster's right..it might result in the same gameplay as to the half life psp..laggy..idk if it has something to do with the tris..but better be sure for the game's performance..and oh..thumbs up for this!!
make a nude texture and pose them in provocative positions, we can pass them off as mexi's sister LOL
yeah lets not and say we did >_>
im not going to lie..i come an look at this frame alot on the moddb. I love this & for it being used in an old program such as milkshape? Wow, just amazing. P.S. Sneak by the witch, shes a bad ***. :P