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Ward the Tomb of Tyrants against greedy adventurers in this dungeon-defense puzzler for PC, OUYA, and more. Match tiles to gather resources, build a deadly dungeon, and protect your Tyrant from invading heroes.

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Game Speed Balance (Games : Tomb of Tyrants : Forum : Banter : Game Speed Balance) Locked
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Aug 18 2014 Anchor

Hello,

I've been playing the demo quite a bit, and have noticed that the balance feels a bit off. At the moment it feels like the top part of the game (e.g. my dungeon) might as well not be there as I never have time to scroll up and look at it. Perhaps if there was a bit more of a balance between the resource action down below and managing the resources up top it would alleviate this issue. To do that, though, you'd likely have to reduce either the need for resources, or the speed at which enemies came (perhaps upping the power of enemies)? I'm sure you've got plans in place to address this stuff, but I thought I'd mention it anyway. It seems like a bit of a pity to have all the awesome art that you've put together go unappreciated because players are too busy moving the blocks around.

That said: I've really been enjoying the game! (despite getting defeated a lot).

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