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Toader is a vertical platformer with arcade-like gameplay. It features a single level where objects progressively move faster after each time you reach the end goal. The game also features a top 50 High Score list read from an online database. Online participation is completely optional and your own personal High Scores will be tracked instead. Toader has both keyboard or gamepad support with robust in-game key re-mapping.

Add media Report RSS The Making of Toader Part 3
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Description

I finished developing Toader on March 7, 2016.

YouTube Link: Youtube.com

Video Description: Yikes, dealing with GUI and Keymapping took as long if not longer then all the progress I've made so far on other game mechanics. Luckily using a third-party library called Loveframes sped up the process.

I altered this library slightly and created my own classes to handle UI Windows. Some of the features I've added was the ability to navigate the Window frame with keyboard or gamepad input, as you can see in the Video.

1. Implemented UI system (loveframes library)
2. Created a Pause Menu which various submenus
3. Implemented an Alias keyboard system so that I can allow the player to re-assign actions
4. Implemented a Keyboard and Joystick re-mapping system and UI
5. Implemented a Sound Manager that handles all sounds and their volumes.
6. New Sound Menu that allows you to set Master, SFX and Music Volumes at separate levels.