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TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.

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Description

Testing some jump attack for player to improve the melee. Player gets a 30% damage protection when having the melee weapon on, done before hitting armor & health.

I was able to destroy 31 enemies starting with 200ap & 200hp before they destroyed me. With ranged weapons, player can survive the 31 enemies all at once.

The jump attack is probably more useful in moving around the levels fast or evading enemies. Don't know if player should start with the ability. The grappling hook was meant to be the thing to allow player to move around more freely, and not given right away at start...

One thought is that there would be an alternative player character that has "grappling claws", and this current one has "pouncematic claws". And maybe they would have different set of other weapons too (there's total ~20 weapons/weapon like things modelled already).