Throng is a top down arcade shooter where players survive as many nights as they can while waves of enemies are summoned to them.
In this screen shot I demonstrate a concept of what the character customization consists of. The different components of this menu consists of 5 different traits that can individually upgraded before you start the game. The traits being: Vitality changes in health; Speed changes in speed the character possesses when walking or sprinting; Resistance changes the amount of damage taken per second; Merchant (recently renamed to "Greed") changes to amount of money that enemies drop; and finally Luck, which changes to percent chance of getting a critical hit on enemies.