"This Is Not A Test carves its own path with zest." -TouchArcade
A gamebook by definition, This Is Not a Test mixes RPG elements with a choose-your-own-adventure-styled comic book. Choosing skills, scavenging items, and bringing companions will affect your odds of survival. All scenes and all of the user-interface is hand-illustrated by comic artist Jeff Edwards, in a gritty, apocalyptic style. The writing is blunt, pulpy, and cruel, hurling you into the skin of a victim racing for survival in the final moments of humanity.
As a gamebook, it is shorter and punchier than its long-winded rivals. As an RPG, its mechanics are streamlined, and won’t have you drowning in numbers. As a survival game, it pushes you ruthlessly toward your eventual demise — unless you do something about it.
It's official. This Is Not a Test was just released for free on Android via Google Play! After three months of development, I re-coded the game from the ground up to bring it to a new section gamers. Check it out on the Play Store and see for yourself!
Okay, so it's not entirely the same. The Android version includes:
How did I bring the game to an entirely new platform in three months? Being especially familiar with web development, I made the decision to recode the game entirely in HTML5 (html, css, and javascript), and, using Phonegap, deploy to new markets (and maybe redeploy to iOS). Here is why:
All said and done, under the hood the new TINAT is an example of modern web technology wrapped up and deployed as a mobile application. It won't be long before you see the game on new platforms, and even running on the regular-old-internet.
Our graphic novel gamebook, This Is Not a Test, is now free for iPhone and iPad. Welcome to the struggle world!
I just finished coding, testing, and submitting a universal version of the game! I also made a controversial decisions to add banner ads and life regeneration...
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