• Register

The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

The world of Mandana is a sinister, mysterious land that holds many secrets. Every region of Mandana is separated for some reason and because of that, everyone who is in a region thinks their land is the only one in the world. Each region has their way of living and exists in a different time period. Some regions are poor and live a sheltered life like in the Stone Age. But there are regions that are completely different. The South region, unlike poor and sheltered, they believe that trading is the key for success. They live in stone houses. There are many more regions, but no one knows about it. So can you find the truth of Mandana? Can you find out what Mandana really is? The world of Mandana is to bring back the old styles in a new jacket. Play in a semi top down world like Baldurs gate or planescape torment. And fight bosses in First person mode. Level up your weapons to cause more damage and invent your own magic spell in the magicboard. And many many more.

Post feature Report RSS Battle system for close combat and magic

The world of Mandana is based on close combat weapons and magic. swords, axes, daggers, spears, to wooden sticks and all that you can carry to swing with. Or do you trust magic more?

Posted by on

the world of Mandana is based on realtime fighting without breaks. there is only one exeption and that is magic. But we thought that would be to dull, and thats why we created a charge level system.

the charge level system is familiar with Secret of evermore, when the gauge is 100% you will cause the ultimate damage of your weapon, if you refuse to wait untill its charged to 100% you will cause much lower damage and you might end up with 1 damage. Great for boss battles isnt it?

But patience isnt everything, every single weapon and magic spell can be leveled. Each time a weapon or magic spell is leveled you can charge the gauge to a new level and you will cause almost twice as much damage.

So it will take time and patience. but you will need it eventualy.

Magic.... uses a different style, on the moment you pick your magic spell, the game is pauzed for a moment. but in the option you can select Full real time, to unable the pauze breaks between picking a magic spell.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: