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The Tenth Line is a console-style RPG featuring a colorful cast of characters, unique battle and progression systems, quick 2D platforming action, and an original, fantastical story about friendship, faith, and finding your place in the world.

Post news Report RSS Introducing "The Tenth Line"

A brief introduction to the project and its creator, details on the Steam Greenlight campaign.

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Thanks for stopping by! My name is Elliot, and I am the sole proprietor of Sungazer Software and the producer, designer, writer, and programmer of The Tenth Line. I'd like to talk a bit about the project's history, and what to expect as its release draws near.

I started on this project about two years ago, in late 2014. The game was developed in Unity, and is my first project using the engine. I'd developed a handful of free RPGs on my own in the past, including a sci-fi strategy RPG titled I Miss the Sunrise and a roguelike called The Drop, and felt ready to break into commercial game development while retaining my personal touch. That means colorful settings and characters, unusual but thrilling battle mechanics, in-depth progression systems, and a ton of light, charming dialog where every character has a unique voice and a purpose.

If you like what you see, please consider supporting me on Steam Greenlight. I've had a wonderful response in just the first few days of the campaign, but I am always eager for more feedback and response! Check it out here:

Thanks again for reading! Feel free to tr out the demo when you have some time, and check back later to see how the campaign's going!

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