Work is going well.
Lighting engine is about 90% complete and the playing field is getting designed!
Noise overlay to give a more gritty feel, the car is now drivable. Torch is now a toggle.
A moddable weapons system is planned, I'll start the foundation of it within the next week.
I'm still tinkering with the player movement, you can now sneak (step by step movement) walk, and sprint.
Basic sound effects will be going in soon, as the game will rely heavily on it.
Once zombies are in I'll release a demo seeing how long people can survive, giving them some weapons of course.