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A strategic and bloody hack and slash roguelike with modern design. When you stop moving, time stops too, allowing you to plan out your attacks. Set in a world with a mixture of different themes. From D&D to cyberpunk. It has weird controls and is difficult to learn and master, but some people think its fun now.

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Development is back on track

News

I'm working towards a v0.5 release at the end of May that will completely change the old game and switch it over to the new engine. I'm going to have to cut some of the old features that didn't work in the old version.

The new engine is much better in everyway under the hood, and will be able to support some very cool features. It will also make making multiplayer much easier.


I'm still transferring the features from the old version over, so I can't show people crazy new stuff until I can get to 0.5. I'll try and post around more often though.

If you want to follow development more closely, follow me on Twitter.com

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The Spooky Cave - Windows

The Spooky Cave - Windows

Demo

Version 0.2 Controls move = wads/mouse-middle/l-stick; sprint = shift/l-bumper; point weapon = arrows/mouse/r-stick; shield = space/rightclick/r-bumper...

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The Spooky Cave
Platforms
Windows, Mac, Linux
Creator
polkm
Engine
LÖVE
Contact
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Release date
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @pollkem

trying out cloth simulations in blender mixed with low poly T.co

Apr 18 2019

not much can beat the feeling of learning a new blender hotkey that takes the place of a 3 click action

Apr 18 2019

render from last night T.co

Apr 17 2019

first attempt vs latest T.co

Apr 17 2019

Cookie clicker battle royal

Apr 8 2019

Little campsite T.co

Apr 7 2019

my first render in a really long time T.co

Apr 7 2019

buncha junk in a pile T.co

Apr 4 2019

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The Spooky Cave
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