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A strategic and bloody hack and slash roguelike with modern design. When you stop moving, time stops too, allowing you to plan out your attacks. Set in a world with a mixture of different themes. From D&D to cyberpunk. It has weird controls and is difficult to learn and master, but some people think its fun now.

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Development is back on track

News

I'm working towards a v0.5 release at the end of May that will completely change the old game and switch it over to the new engine. I'm going to have to cut some of the old features that didn't work in the old version.

The new engine is much better in everyway under the hood, and will be able to support some very cool features. It will also make making multiplayer much easier.


I'm still transferring the features from the old version over, so I can't show people crazy new stuff until I can get to 0.5. I'll try and post around more often though.

If you want to follow development more closely, follow me on Twitter.com

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The Spooky Cave - Windows

The Spooky Cave - Windows

Demo

Version 0.2 Controls move = wads/mouse-middle/l-stick; sprint = shift/l-bumper; point weapon = arrows/mouse/r-stick; shield = space/rightclick/r-bumper...

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The Spooky Cave
Platforms
Windows, Mac, Linux
Creator
polkm
Engine
LÖVE
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @pollkem

What?

Jun 29 2020

Is there a marathon equivalent to a software sprint? That's where I am at

Jun 24 2020

Lua is my love language

Jun 18 2020

Any embedded guys know of a good wifi ic with an i2c interface?

Jun 17 2020

RT @lorenschmidt: i started working on some foliage. i'm hoping to end up with something which feels flat, honestly gridded, but soft… T.co

Jun 13 2020

Don't forget to eat food

Jun 11 2020

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