The Glitch Fairy is an action packed 2d side scroller starring Monie, an eccentric fairy with the unusual power to ''glitch'' her enemies. Each enemy glitches differently, so our little fairy needs to use her ability wisely to reach different places, discover hidden paths, speedrun, acquire collectibles and more.
Monie the fairy recently lost her flying power due to a mysterious artifact controlled by her eternal arch nemesis, Princess Badassia of the Spalanie Kingdom.
After losing her power, Monie discovers a weird shrine that grants her the power to glitch her enemies.
With her new ability, our little fairy embarks on a quest to confront her old rival and get her power back!
The core mechanic of the game centers around jumping and shooting. Monie can shoot Magic Beams, which she will use most of the time to defeat her enemies. However, she can also shoot Glitch Beams to glitch foes, which all have different reactions to it.
Here are some examples of said reactions:
There are more that 30 different enemies, which means more than 30 different glitch reactions!
Contrary to Monie's regular Magic Beams, which can be fired at will, Glitch Beams have limited amounts of use. Shooting Glitch Beams costs Candies, which can be collected during levels.
Collectibles and Power Ups
Each level has lots of important items that can be found using Glitch Beams. For example:
In The Glitch Fairy, there is always another room after a boss battle. In said room, players will always have the opportunity to use their glitching skills to discover a hidden Time Portal. This is purely optional and can be skipped entirely but if you manage to reach a Time Portal, you might want to enter it...
We want to make a fast paced, challenging game that can be played and enjoyed by everyone. We want to give players a fun experience that doesn't punish failure too much while keeping them on edge.
Most importantly, we want people to play The Glitch Fairy as they want to play it. This is why we came up with the glitch mechanic. A player can take his time and use glitches to look around and find secrets or he can use them to take more hits and dash through enemies to finish a level as fast as possible or he can just ignore the mechanic completely and blast enemies with regular Magic Beams. That's the kind of freedom we want to include as much as possible in our action side scroller.
We have also focused on creating charming characters. We always loved games with quirky characters and story. We will talk more about that in a later update.
We plan to release The Glitch Fairy this year. Most of the game is done, but there's still some polish and testing to do.
Any feedback or comments will be greatly appreciated. We will update this devlog soon.
Thank you a lot for your time and have a great day!
We finished polishing the forest level! You will be able to see more of the updated level in the upcoming demo.
We wanted the forest levels to feel more alive, so...
Find Retro Monie and bring her with you on your adventure.
We wanted to make items more accessible, so we put mini stores before every boss room.
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