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Old-school Indie A-RPG Gold awarded , The Fall of Gods is a Zelda like game, inspired by Action-RPG you used to play on 16-bit console. If you like to collect & swap items, fight with different weapons, cast spells, wear armors, rafting, hidden spots, puzzles, drive balloon, brew potions, side-quests, fairy fountains, a sense of irony, and of course, if you like to save the World ? Then you will like The Fall of Gods.

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Creating an indie game, especially an Action-RPG, is a loooong path. So ultimately when you finally release your game, it's refreshing and cool to read some good articles and see how gamers appreciate your work
Here are a few 2011 reviews about the 2D action-RPG : Fall of Gods, available at Desura

Michael Hicks Top 10 Indie Games of 2011

Throughout the year I’ve had the opportunity to play some amazing indie games, and there are so many more that I still haven’t played. I feel like I really discovered some gems when Honor in Vengeance II was in peer review, I had a lot of extra time to play other people’s games and a few of the games on this list I discovered during that time period.These games are in no particular order, and most are XBLIG, since I literally played 100+ of them this year!Image from The Fall of Gods

The Fall of Gods (XBLIG)


This game is a perfect example of how music can make or break a game. The soundtrack of this title set the mood for a super nostalgic adventure that had a very thoughtful story and fun gameplay.

AchievementLocked

There was a point in The Fall of Gods, half way through a trade-chain, where it became obvious to me how much I loved the game. I don’t want to tell you what it was, it wasn’t even a significant moment, just the tiniest of touches that shows how much a developer cares about their game.Trade-chains are a fairly big part of The Fall of Gods. You’ll be wandering the world trading various trinkets for other trinkets all with the ultimate aim of getting an all-important trinket or as at the end of a few of the chains, a level up. If you’re familiar with Zelda you’ll be familiar with this kind of gameplay; the world is full of people that need specific items and it’s up to you to find them. This is something that’s always really annoyed me about Zelda. There, the hints are vague at best and it’s often pure luck whether or not you’ll speak to an NPC and just happen to have the correct item. Most of your time is spent wandering aimlessly, hoping for that chance encounter.

GamesRadar

The Fall of Gods is a great example of a 2D retro-style action RPG that remembers a time when we were expected to complete quests. it's a bit like a fast-paced version of Zelda for NES or SNES, but with more magical attacks. Finishing the game will take you about ten hours, To get the same value out of a $60 game you'd have to play it for 200 hours. And of course with The Fall of Gods your purchase will help to directly support an independent developer, which should provide you with a smug sense of satisfaction no quest can give you.

DIYGamer


The Fall of Gods: Xbox Live Indie Game of the Week!

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GeexGames Author
GeexGames - - 131 comments

Hi there
Just a bit of information, indeed I have started to work on chapter 2 : Ascent from Darkness .
After Chapter 1 ending, the hero is now deep down darkness'lair. And he has to find his way up. The first part is made of 50 dungeons to solve-out :)

Reply Good karma+1 vote
GeexGames Author
GeexGames - - 131 comments

The Fall of Gods is in Kotaku top 10 indie game of 2011
M.kotaku.com

A great satisfaction to us, now we are getting so close to 30000 gamers

Reply Good karma+1 vote
GeexGames Author
GeexGames - - 131 comments

Yet another release with:
More World Map information
new Font
Dialogs and more bug fixes
New mapping

We're also working on chapter2, so far we'll propose a new fighting system, and more depth in dialogs and story, as well as more than one hero :)

Reply Good karma+1 vote
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