We are still working hard on the game.
I have been dabbling around with OpenGL looking into making our very own crossplatform rendering engine.
Michael has been hard at work on the levels.
Jan, our environment artist has made some pretty nice tiles:
Our character artist Andrew has been working on some of our Faime sprites.
Mark has been mixing the music and experimenting with different sounds.
And finally Ian, has been slacking. Just kidding, he's been busy helping Michael with the levels for the first world and has designed some pretty cool layouts for 2 secret levels.
The point of this post is just to let you know that this project is not dead. It is very much in development. So my apologies for the lack of updates for this page.