Working on my latest project (Burst-a-Bubble) I have found out how to implement SWIPE controls to TetraGems and keep the SWIPE compatible with the Windows (and Mac/Linux) mouse drag without the use of (the extremely hard to master) Android SWIPE commands. Though for TetraGems this PC is compatibility is not really needed, I figured to implement it for a better gaming experience.
At this very moment the development of the SWIPE controls is in it's latest testing phase and I expect the new version to be released later this month.